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LORD OF THE TEMPLARS

HISTORY

Baphomet, Bafomete or Baphomet ( / b æ f ɵ m ɛ t / ; the medieval Latin Baphometh, baffometi, Occitan Baphomet) is a symbolic creature that appeared as a pagan idol in trial transcripts of the Inquisition of the Knights Templar in the early 14th century. [1] The name first appeared in English popular consciousness in the 19th century. Regarding his image with the head of an animal with horns, it was created by Éliphas Lévi , a French occultist, who published it in his book Dogma e Ritual de Alta Magica.

The Son of BAPHOMET

Appearance: The appearance can be that of a teenager or any other child.

Personality: When compared to most other semi-beasts, Baphomet's son is respectful and polite to others, speaking in a formal manner. The relationship of the same with his friends is somewhat different from the others, being kind and polite.

SKILLS

Passive Powers 

 

Bestial Physiology

 

Because he is the son of Baphomet, the Lord of the Templars, his descendants have a unique corpulence. Its beauty is extremely extravagant, managing to charm anyone who looks at it. Internally his body is almost the same as that of a human, except that instead of having blood, it has a brown viscous liquid with properties similar to the earth. Their blood is poisonous to foreigners.

 

Level 1-10: The semi-entity cannot grow older from 25 years of age, looking the same forever. It also has a superior resistance to all angelic creations, having its interior covered with fabric similar to celestial iron. Demonstrates great immunity to poisons, diseases and radiation as well, not being killed by it. Your body regenerates in a matter of seconds, even though it has suffered an attack that would totally destroy your physique. The Beast's offspring never tire, having infinite vigor. Their initial speed is up to 700km / h, as well as being able to shatter any material inferior to celestial iron. They can support up to 2 tonnes without any problems, having the potential to destroy an entire giant neighborhood with the strength of their fists.

 

Level 11-25: Your speed increases up to 1400km / h, in addition to acquiring complete immunity to curses, psychic powers, soul control, and skills that aim to manipulate / move your being, either internally or externally. If, as a result of fate, your body is pierced, together with your "blood", there is a gas stored inside it that when in contact with the environment kills and destroys any living organism. In a state of anger, he is now able to completely decimate a large village.

  

Level 26-35: The descendants of the beast do not have divine energy, but the bestial energy; an energy so ancient and ancestral that it is unknown to almost all existing beings, because of this no ability can absorb the ancestral energy, or even copy its powers. Energy denial, or withdrawal, is also immune. Anyone who tries to copy the powers of Behemoth's son has his body transformed into a salt statue. They increase their speed by up to 2100km / h, in addition to being able to partially (just one member of the body) of their body covered in primordial rock; whose one of the main skills is to completely absorb the physical damage suffered by the same. It has the potential for destruction equivalent to a big city.

 

Level 36-50: Baphomet was a beast of immense power, so much so that almost no type of power showed any effect against this being, when he shared his own ancestral power with his children, he acquired some protections from it. Like Baphomet, his children cannot be controlled by any being except God. Your mind, body and soul cannot be controlled in any way. It demonstrates amazing physical resistance, where your body can resist the most varied skill shot powers and physical attacks, being immune to climate changes. It acquires resistance to gravity, is not affected by any effect imposed by different territories. The same is immune to spiritual attacks. It runs at 2800km / h, besides being able to destroy two big cities with its fists.

 

Level 51-100: Baphomet's son transcends time, unaffected by temporal manipulation, resisting and existing beyond time. Thus, it manages to resist even the destruction of all time and exists independently of the temporal flow. In other words, it is an “immunity from manipulation of time” and “immunity from manipulation of fate”. It has the Acausality, existing beyond the flow of cause and effect. Running now at 3500km / h, now destroying a state.

 

Level 101-150: Running now at 4200km / h, they are able to destroy two states at the same time with extreme ease. Passively an aura of light constantly covers its body, as a kind of protection created by the beast which guarantees them great protection against the powers and abilities of dark beings. The son is completely protected against attacks and powers / abilities from dark beings, only taking 50% of their damage if they are at least 50 levels higher than the descendant of Behemoth.

 

Level 151-200: Run now at 4900km / h, now managing to destroy an entire country with the strength of your fists. Your voice is capable of manipulating sound; Being able to imitate, intensify, silence and distort, as well as deform, strengthen, echo, accelerate and decrease the sound, using it as a powerful physical force and high speed movement. At low frequencies the sound is potentially fatal for living beings, causing internal damage. High frequencies cannot be heard by demigods and humans, but can be used for sonar effects. Sound vibrations can travel through air, land, water and any form of medium, and because of that, defense using physical barriers is difficult. His cry is already capable of shaking an entire city, causing everyone who hears his voice - and without permission - to perish, having his eardrums blown up.

 

Level 201-250: Running now at 5600km / h, they manage to destroy two whole countries with their own fists. Develops a birthmark on your chest; the mara is a mountain-like spot that gives Baphomet's son the ability to expand his mind across the surrounding land in an area of ​​up to 10 square km. 

 

Level 251-300: Running now at an exuberant speed, as 6300km / h can destroy an entire continent without getting tired. Furthermore, it demonstrates the ability to return from death three times per event in addition to becoming immune to semi-absolute controls.

 

 

Cosmic Knowledge

 

The children of Baphomet are endowed with enormous wisdom, having a cosmic knowledge.

 

Level 1-10: Baphomet's son gets to know everything that happens on the street he is on.

 

Level 11-25: Now he has a greater knowledge, knowing everything that happens in the neighborhood that he is present.

 

Level 26-35: With a higher level of knowledge, the bestial knows everything that goes on in the block he is on.

 

Level 36-50: Increasing his knowledge more and more, he knows everything that happens in the blocks he is on.

 

Level 51-100: Now his knowledge reaches a high level, so that the descendant can know everything that happens in the neighborhoods he is in.

 

Level 101-150: Get to know absolutely everything in a city.

 

Level 151-200: Get to know absolutely everything in one state.

 

 

Living conditions

 

Level 1-50: Initially, these beings can be killed by any unnatural means. Similar to an ordinary human.

 

Level 51-100: It can evolve now, managing to survive after suffering major physical attacks, but can still be killed if there is removal or destruction of the head, vital organs, or suffers great physical damage (extreme), and can also destroy the body and it will still work.

 

Level 101-150: He can now survive if he receives major physical blows to his body. But now to kill you, you must decapitate the head, remove and destroy vital organs, or even the body of creation.

 

Level 151-200: Baphomet's son can now survive if his head is beheaded he will still be able to stay alive. At this level, you can only be killed if your heart is removed and destroyed.

 

Level 201-250: Now it evolves to become extremely powerful, where only the complete destruction of your body (there cannot be any organ, bone or limb left) will be able to kill you.

 

 

Divine Invulnerability

 

Level 200: In this way, his children inherit part of their energy and acquire their supreme power from invulnerability, dramatically increasing all their resistances and achieving invulnerability to practically everything, not being totally invulnerable to everything but having a high resistance . Invulnerability comes down to being hurt, stunned and injured, but not seriously wounded to death by some kind of power or influence, and can still be stopped, arrested or incapacitated by powers of which he is invulnerable.

 

Note: This invulnerability applies only to your body and not your soul or mind.

 

 

Kingdom of the Beasts

 

Level 1: A special dimension for the children of the beasts, derived from the one that their parents had, so far only accessible mentally. Through it, the children of Baphomet can talk to each other and to other children of other beasts. They can talk both out loud and mentally as long as they intend to communicate with them. By concentrating, they can visualize each other as well, as if they were actually facing each other, but just being an image in their minds.

 

Note: Because it is a special dimension for children of beasts, no one will be able to access the mind of some offspring to listen to the conversations, being blocked and rejected by the dimension

 

Apocalyptic Adaptation 

 

Level 100: The Beast's offspring can adapt quickly to any situation, automatically gaining the necessary attributes to face them. In a fight, they can adapt to resist skills, replicate and improve them to outdo their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. Being able to develop for example Extra-Sensory Perception when looking for something, Teleportation when trying to reach a distant destination, Transformation when facing many or powerful opponents, etc. The offspring of the beast can recover quickly from any damage, develop immunity to its source, until it rebuilds itself from scratch (or environmental materials / energies if totally destroyed) and therefore

 

Note: In order for Adaptation to occur, the offspring must survive the attack.

 

Paradoxical Existence 

 

Baphomet's children are a paradoxical existence, either because they themselves are a paradox or exist because of a paradox in the continuous space-time, usually caused by the return in time and by the change or cause of the event that created someone, such as the return in the time and introduce your father to your mother or become your own grandfather. They can damage the space-time continuum because they are an anomaly in it.

 

Level 1-30: Baphomet's offspring can exist even when history is changed: for example, if someone goes back in time and kills his ancestors, he will still exist as if the murder of his ancestors had not taken place. If they were killed by someone in the past through time travel, they will still be alive in the present. Usually, this will make others know how to forget them completely, as they did not exist before, although sometimes it can make some people, or even everyone they know, know who they are as if they existed. 

 

Level 31-60: The personal causality of the children of Baphomet is independent of external systems. This grants them immunity to skills related to causality, natural and supernatural laws and protects them essentially from any undesirable effects. 

 

Level 61-90: Baphomet's children can deny the effects of any / all events, including those that are part of the offspring's history. This allows you to ignore the effects of these events, like an event from your past, where you were caught in a fire at home and injured / scarred, so you can negate the effects that the event had on you, allowing you to erase scarring as if it never happened, including damage, trauma or injury that is incurable. user can deny the effects of the destination / destination, including their own registered destination. This allows them to avoid the effects of their own predetermined existence,

An example of how this power works is based on the old saying "Fate has given you a bad hand", this power would work by forcing fate to completely reorganize the deck, allowing the offspring to delay and negate its effects.

 

Level 91-120: Baphomet's offspring can ignore logic / reason as if it does not exist, allowing them to do things without any justification or reason behind them and redefine what is normal and what is not, this allows them to do easily things that are not only impossible in reality, but also in fiction as well. Unlike manipulation, the offspring are not manipulating logic to achieve these feats, but simply ignoring internal logic / reason / in the universe and doing it anyway. Offspring are also able to deviate from the laws of reality to achieve a variety of supernatural achievements, increasing their personal abilities in several respects, ignoring the laws of physics and / or resisting natural or supernatural effects (such as supernatural powers, fate and destiny, death, etc.). 

 

Level 121-150: The offspring of Baphomet are capable of existing in a paradoxical state of being simultaneously alive and undead by all definitions of both states. They may appear to be alive for all intents and purposes, for any test or scan, but they have undead / necrotic energy that sustains and empowers them, their states of life and undead may exist on a scale, depending on how healthy they are. They are, yet they do not even need any physiological need, being in harmony with their paradoxical state.

 

Level 151-200: Baphomet's offspring of this ability are able to violate the natural laws of physics and use forces to their advantage. This is the physics of cartoons applied to all media to reorganize the reality of this verse, maintaining a sense of realism in relation to our world. This, in fact, loosens physical limitations and / or exaggerates capabilities without taking into account the effects of power with real-world physics that allows offspring to be able to perform acts of heroism and villainy that would be much more difficult or impossible in our reality.

 

Level 201-250: The laws of physics are immune.

 

No Boundaries 

 

Level 300: Baphomet's offspring are able to reside outside of everything: space, time, not space, not time, duality, probability, improbability, possibility, impossibility, etc. They cannot be affected by almost anything, not even temporal paradox or distortion of reality; and they are immune to virtually everything but universal irreversibility and permanent elimination.

 

The Illuminated Goat

 

Level 200: The figure representing Baphomet is said to have several meanings, including, one of which is the illumination which is the meaning behind the torch. Which his children also inherit allowing him to understand the meaning of everything, communicating or understanding the mind of Gods, Universal Consciousness or similar source, deep spiritual understanding and / or a fundamentally altered consciousness, by which everything is perceived as a unity . This power is capable of awakening the offspring, both spiritually and mentally.

 

Active Powers 

 

Light Tetralogy

 

The offspring of Baphomet have the ability to use the combined forces of science, magic, divinity and philosophy, giving it great power over these four things (divine, science, magic and philosophy). This power encompasses the four aspects that define reality and are used by any being to understand the universe and the god himself. 

 

Level 100-150: Baphomet's offspring have full control over magic, allowing him to have great control over everything related to magic and also manipulate all things related to magic, including potions, spells, mystical artifacts and strands of magic. magic itself. Being able to control both mysticism and magic energy itself, in addition to using other forms of magic (black, white magic and etc.), and creating their own spells and enchantments. 

 

Level 151-200: Baphomet's offspring can create, model and manipulate Ether, the purest type of energy. This ability allows you to explore the ethereal energy of various planes of existence and use it in a way that would give the offspring a divine status throughout the cosmos. 

 

Level 201-250: Baphomet's offspring have complete control over science, allowing him to have great control over everything that relates to science and also manipulates all things related to science, from the manipulation of logic, technology, knowledge and etc.

 

Level 251-300: At their peak, Baphomet's offspring can manipulate Metaphysics (from the Greek words μετά (met) ("beyond", "after" or "after") and φυσικά (physiká) ("physics")): a ability to deal with all things undetectable by the physical senses. Metaphysics includes science and goes beyond it to encompass all aspects and dimensions of existence experienced as "reality". In conscious evolution, metaphysics has taken its place as one of the most comprehensive and effective means of gaining knowledge and understanding about the true nature of the physical universe.

 

Semi-Omniscience

 

Level 150: Has semi omniscience, being able to know every future and every past, such ability may not work in certain creatures and in some realities. Offspring know almost everything that exists while they are unaware of certain details or are being limited in other ways, possibly only being able to see a timeline or universe, or having only small pieces of information that are missing or blocked, thus allowing them to keep his sense of free will and uncertainty.

 

 

Semi-omnipresence

 

Level 100: The offspring reaches the capacity to be able to be in almost the entire universe at once, it can be in alternative reality, dimensions and etc. Offspring are present in almost all places at the same time, but are usually limited within a certain domain, such as time, space or even nothing.

 

 

Bestial Power

 

Level 1-50: Initially, the son of Baphomet when releasing the power of the beast in its initial levels, will only undergo a partial transformation, acquiring wild traits and characteristics in his body. At this level your strength can easily destroy entire blocks, while your speed reaches 4000 km / h. In this state your body is only surrounded by a great amount of bestial energy of a reddish and dark color. Its power increases dramatically to the point of surpassing creations of angel and semi entities.

 

Level 51-100: The son of the beast manages to elevate his form, in this state his power rises dramatically overcoming pagan deities. Now being able to exceed the speed of sound, reaching 5200 km / h, in addition to destroying states with its strength, its regenerative power also rises, managing to cure very severe damages such as hemorrhages, perforations and serious mutilations. The son displays a cloak made of bestial energy around his body that has both defensive and offensive capabilities; this cloak protects you from physical damage and especially from abilities like hell, heavenly fire, etc; the child is also able to use the energy around him to deform his appearance by creating huge limbs. This bestial energy is extremely hot to the point of burning its victims and mainly celestial beings, but not restricted to these only, since the son has a resistance to attacks by these beings while he is wrapped in the mantle. Their strength and screams are capable of generating shock waves.

 

Level 101-150: The son of the Beast increases his power even more compared to a being compared to Chaos, his speed is shown to be higher reaching 7300 km / h and his strength can easily destroy countries. Its characteristics get even more wild but it still manages to maintain its consciousness. The son exhibits the ability to use his bestial energy to generate powerful profane dark attacks, even managing to control profane darkness from his bestial energy.

 

Level 151-200: At this level, the child's body now receives a large amount of bestial energy which destroys all of his skin, being consumed by the bestial energy; soon it assumes a shape similar to a hybrid goat but in a miniature. With a power comparable to that of an angel, the body of the beast is extremely white, produced by pure profane Light (it does not harm the child. But for those who see it naturally, their eyes and souls will be burned). Other beings will not be able to approach the offspring of the beast, if they do, they will have their bodies burned by the profane light by the simple approach. In this state the child can reach the speed of lightning if he wants and his strength easily destroys continents. A notorious skill is the ability to shoot apocalyptic bestial spheres through the mouth in the form of powerful bursts or even spheres, which cannot be stopped even by cosmic energy, anyone caught by them, has their body and soul erased from existence , nullifying any regenerative power (these spheres present in addition to the abilities of the beast, the priorities of profane light as well) being effective with any being. It is also notorious a bony layer around the body of the beast which serves to absorb damage and impacts that the beast receives. the priorities of profane light too) being effective with any being. It is also notorious a bony layer around the body of the beast which serves to absorb damage and impacts that the beast receives. the priorities of profane light too) being effective with any being. It is also notorious a bony layer around the body of the beast which serves to absorb damage and impacts that the beast receives. 

 

Note: In this way the child loses the ability to know who is an ally or an enemy, destroying everything that lies ahead.

 

Level 201-250: Your body in this state is capable of assuming a shape similar to that of the beast, but still in an incomplete form. The son is similar to a beast, however, the son's conscience is still present, restricting the bestial energy of being able to completely dominate him, allowing him to regain control. Its strength comes to destroy large entire continents easily, and its apocalyptic spheres can destroy continents, managing to produce them in absurd amounts of profane light as the same desire both by the mouth in powerful bursts or by the hands in more precise attacks, its speed comes close that of light if you wish. 

 

Level 251-300: The child ends up losing control completely, with no further restrictions, only with outside help can the offspring return to normal. The minimal presence of the descendant of Baphomet manages to undo manipulations of chaos and order and even to weaken any celestial or light being by forcing them to retreat if they want to survive. Your strength can destroy an entire planet. Its power equals that of the principality form.

 

Duality Manipulation  

 

Just as Baphomet is related to duality, his offspring also inherited from him the power over yin and yang, the natural dualities of polar opposites or apparently opposing forces that are interconnected and interdependent in the natural world and how they originate, through their time, in relation to each other. With many distinct natural dualities, for example, dark and light, female and male, low and high, cold and hot, water and fire, earth and air - they are considered manifestations of yin and yang (respectively).

Although described as polar opposites, they combine to form a larger whole with omnipotent effects, like creating anything or all things. Everything has yin and yang aspects, because the light could not be understood if the darkness did not exist and the shadow could not exist without the light.

 

Level 1-10: The aspects of balance are the different archetypes that make up the essential concepts of balance itself, being the light, dark and neutral side of things and having all its power. Balance can also empower the offspring with positive / negative aspects and concepts. The balance can increase certain powers, which can lead them to their true nature of choice, be it light, dark, both or neither.

 

Level 11-25: Baphomet's offspring are able to match the probability, changing all probabilities to 50/50 complete, either passively or actively, creating a complete and total balance at the probabilistic level. Because nature is governed by probability at the most fundamental level, this power essentially allows it to make just about anything happen, but these things are just as likely to go wrong for the offspring and to work. By matching all the odds, you can make reality change in completely random and out of control ways

 

Level 26-35: Offspring have dominion over the yin and yang of their opponents and forces, separating them into two opposing forces, as clones or beings that incorporate these individuals light and dark, gaining control over these beings who carried out their orders , as long as the affected person is of a lower or equal level. The offspring can unify the complementary forces of yin and yang of all their opponents or allies and forces by unifying the forces or fused beings that can incorporate the combined essences of different forces (day and night, love and hate, light and darkness, man and woman, etc.). This ability also allows the offspring to use opposite manipulations without restriction, such as mixing darkness or shadows with light, or fire with water, etc.

 

Level 36-50: Baphomet's offspring can manipulate morality. managing to turn what is right into something wrong and something totally immoral can be done in the right way. For example, it could make genocide perfect, but healing someone in need would cause anger and hatred.

 

Level 51-99: Baphomet's offspring can make people ethically good or immorally bad, psychically lighting the minds of targets, so that they succumb to the voice of truth or the desire for sin. The victim may feel a call. The effect may expire, but it can take years after the evocations.

 

Level 100-150: Baphomet's offspring can create, model and manipulate boundaries - physical, material, spiritual, mental, or metaphysical. As everything is existentially and conceptually defined by limits, the possibilities offered are practically unlimited - because the limits themselves are nothing more than the Possible / Impossible limit, and the offspring can manipulate even that. The offspring can create these limits for 3 rounds, after that their ability will have their effect undone (being usable 2 times in sagas or events)

 

Level 151-200: Offspring at this level are able to manipulate all forms of negativity, physical and spiritual negativity, including Antimatter, anti energy, demonic forces, energy of destruction, etc. 

 

Level 201-250: The offspring are able to completely transform their body into yin and yang essence. Being able to be anatomically identical to its normal shape, besides being made of yin and yang; in this case, it contains all the organs and is somewhat vulnerable to attack. Alternatively, it can become homogeneous matter, with no part of its shape being more important than the other

 

Representation of the Absolute 

 

According to Éliphas Lévi who published Dogme et Rituel da Alta Magia ("Dogma and Rituals of Alta Magia") as two volumes (Dogme 1854, Rituel 1856), in which he included an image that he himself drew, which he described as Baphomet and "The Sabbatic "Goat", showing a winged humanoid goat with a pair of breasts and a torch on the head between the horns (illustration, above). This image has become the best known representation of Baphomet. Lévi considered Baphomet to be a representation of the absolute in form Like Baphomet, these offspring have dominion over absolute strength. 

 

Level 300: Baphomet's offspring can create, manipulate and model force in all its forms, whether physical, natural, spiritual, mental or cosmic, that is, all the absolute forces that make up the flow and nature of reality.

They can turn a tornado into a gentle breeze, stop a violent tsunami or annihilate a continent by simply clapping their hands on the ground, as long as their offspring understand the natural forces necessary for continental destruction. The same can bring all the supernatural powers and activities in the area to a complete standstill, denying them all the strength they rely on to function.

 

Hellfire

 

The offspring of Baphomet are able to manipulate the flames from hell naturally.

 

Level 1-10: Initially, Baphomet's offspring can generate small potions from these flames, which can be shaped into fireballs or solid constructs. At this level, they can generate these flames into small fragments or particles which burn the skin of their victims slowly, as it mixes with air.

 

Level 11-25: You are able to release these flames in greater proportions now being able to release bursts of fire against your opponent, being able to control these flames better. The offspring are also able to control the heat around them and can increase the temperature to extreme levels.

 

Level 26-35: Your flames are able to materialize in an aura around your body that allows you to quickly burn everything that comes close.

 

Level 36-50: Achieves excellent control of these flames, being able to freely generate, control and shape them, but still not being able to affect the internal of their victims.

 

Level 51-99: You are now able to control the flames skillfully, being able to make an entire city devastated by these flames easily, managing to affect and manipulate the internal and external of your victims with these flames, creating combustion, etc.

 

Level 100-150: They acquire perfect control of the flames, being able to affect the whole planet with these flames and can increase the climate in the whole planet if desired and among other feats.

 

Level 151-200: Your control affects an area equivalent to an entire city.

 

Level 201-250: Your control affects an area equivalent to an entire state

 

Level 251-300: Your control affects an area equivalent to an entire country.

 

Note: Being flames from hell, they naturally affect the souls of their enemies and can easily burn them, once your body / soul is burned by them, it takes at least 24 hours for all wounds to heal (slowly) because even powers of healing or regeneration do not work very well when exposed to these flames. These flames can burn inanimate materials such as metals, diamonds and so on.

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Demonic Star

 

Baphomet's offspring manages to materialize the demon star, which has some abilities.

 

Level 1-10: Initially, the offspring can only summon that star under solid surfaces and can use it as a Portal to other places or dimensions.

 

Level 11-25: The offspring can use this star to create mini portals in the air, where they can attack their opponents through these small portals, which are impossible to be detected, managing to catch their opponents by surprise with their attacks.

 

Level 26-35: The offspring is able to create this star in a miniature similar to a tattoo on parts of their body or on their entire body (also that of a partner), managing to make a certain body part go to another one inaccessible dimension (less for offspring); once this is done, he can make that part intangible (he cannot physically interact with other people with that particular part of the body).

 

Level 36-50: The offspring manage to use their star, creating it below their victims seeking to restrict and paralyze their victims completely; including preventing any escape attempt (its powers do not work within the Star). She is capable of imprisoning anyone.

 

Level 51-99: The offspring can create this star on a given weapon; if you create in a bladed weapon like a sword, it will be able to create dimensional beams capable of disintegrating its victims, being also able to cut its victims to send that particular area to another dimension (inaccessible unless the bearer). If created in a firearm, the bullets of the gun will be able to send the victim to an inaccessible dimension (less for offspring).

 

Level 100-150: The offspring can use the star as an interdimensional slit connecting the world where they are with hell, where it is able to summon demons and bad spirits against their opponents. This crack is also capable of affecting the reality of that world, affecting people close to you, inducing them to do bad things, creating deformities and so on.

 

Level 151-200: The offspring are able to project the star around their hands, connected to their fingers, all it takes is a wave of the hands and everything that is in the sights of the star falls apart at the atomic level, with absolutely nothing left. An interesting thing is that this is painless, with no real wound in that area, and the victim sometimes doesn't even notice.

 

Personification of Chaos 

 

According to Aleister Crowley Baphomet, he was the mystical personification of Chaos, so his offspring also inherited their great control over Chaos, managing to manipulate chaos.

 

Level 1-50: Initially they are able to manipulate the minds of up to three people, distorting their memories and personality as they see fit. They also have the gift of manipulating gases, flames, earth and water as they see fit, being also able to create them. They are also able to manipulate and create energy blasts from chaos that are capable of disintegrating the matter with which they come into contact at great speed. 

 

Level 51-100: They are able to generate chaotic energy and double the energy in any way they want, creating constructs with the same that disintegrate matter. They also acquire the ability to change the probability of the facts so that distance skills have their trajectory altered and come to reach another location. It also achieves the ability to double space and thus shorten the distance between two points, in addition to having the ability to teleport yourself or other beings to locations known to you.

 

Level 101-150: They acquire the ability to release bursts of destructive energy through their hands, which erases the existence of everything they come into contact with. They acquire the ability to alter the divine biology of low-level / low-power half-bloods, managing to neutralize their divine abilities for five rounds. In addition, they are able to manipulate each component of the bodies as long as they understand them, being able to change them as they wish. They also achieve the ability to corrupt souls by altering someone's personality by altering their essence. By touching someone's body, they can make their soul leave it, leaving the person unconscious for five rounds, the soul will return to the body after the rounds and the person will return to consciousness. They manipulate matter at the sub-atomic level.

 

Level 151-200: They are now able to manipulate the space itself in a state area, allowing the creation of portals, the use of teleports, shortening the distance or even increasing material acceleration.

 

Level 201-250: They now have the ability to manipulate space-time in an area comparable to a country, which allows them to control the flow of space-time perfectly, travel through space and time - As long as they know where to go -, and even the creation of spatiotemporal locks, preventing the use of spatiotemporal powers / alteration of reality by beings of lower power level.

 

Level 251-300: They now have the ability to manipulate space-time so that the speed of themselves or other beings increases or decreases, affecting material abilities and even thoughts, the only limit is that they cannot increase the speed beyond anything light speed. They are given the capacity for conceptual destruction, which allows them to wrap their fists and legs with extremely concentrated destructive energy and with them erase even the space-time around their fists.

 

Beastly Darkness Manipulation 

 

Baphomet's offspring can handle all kinds of darkness. This can have many feats, such as the darkness that prevents light from existing, the darkness that makes things more visible and no less, produces darkness / shadows that can exist without light, harms things that can absorb or are immune to darkness, produce shadows / darkness that can consume or negate other forms darkness / night / shadows and more.

 

Level 1-10: Handles on a small scale. 

 

Level 11-25: Manipulate on a medium scale. 

 

Level 26-35: Manipulate on a large scale. 

 

Level 36-50: Manipulate in perfect scale. 

 

Level 51-99: Its range extends to an entire city. 

 

Level 100-150: Its range extends to an entire state. 

 

Level 151-200: Its scope extends to an entire country. 

 

Level 201-250: Its range extends to an entire small continent. 

 

Level 251-300: Its range extends to a large continent.

 

Bestial Form

 

The offspring of the beast are able to access their bestial power, acquiring their bestial form, the same then acquired the ability to control other forms (bestial power) managing to maintain their conscience freely, decreasing the will to kill. The offspring are also capable of entering a demonic mode, where their bodies acquire demonic traits made purely from the bestial and chaotic energy; in this way he can freely control, generate and shape energy by acquiring semi absolute control over magic and absolute control over Chaos.

 

Level 180-200: Lasts 2 rounds. 

 

Level 201-220: Lasts 3 rounds. 

 

Level 221-240: Lasts 4 rounds. 

 

Level 241-260: Lasts 5 rounds.

 

Note: 3 times per event or saga.

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