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GOD OF THE SUN

HISTORY

Apu Inti, or simply Inti, was the sun god of the ancient Incas . Called "Servant of Viracocha ", he exercised sovereignty at the higher or divine level, in the same way that his intermediary, the Inca Emperor , called "Son of Inti", reigned over men. Inti was the most important deity for the Incas: he was worshiped in many sanctuaries , receiving offerings of gold , silver and the so-called " virgins of the Sun " who served him. The Incas made sacrifices to him, believing they were satisfying him. It had a large temple in Cusco , capital of the Inca Empire , where the mummies of the Inca emperors were kept, and whose walls were made of gold, which the Incas believed to be the sweat of the sun.

CHILDREN OF INTI

Appearance: The hair, almost always and in most cases, is blond or light in a "sunburnt" tone, sometimes curly. They are tanned, also sometimes in sunlight, they often have dimples and freckles on their faces so they are hardly tall, but they are athletic and sometimes defined.


Personality: They are usually very friendly, communicative, warm and playful. They will always be focused on an art, regardless of its essence. They can walk talking in rhymes, paint wooden pictures and the next day be playing ukulele all day.

SKILLS

Passive powers

 

Stellar Fugacity

 

The children of Apu Inti naturally have great abilities, whether physical or not, as well as their stellar speed, which has the ability to equate him to stars tearing up the sky when in motion. During the day, Inti's offspring can reach exorbitant speeds.

 

Level 1-10: Reaches a speed of 200 km / h.

 

Level 11-25: Reaches a speed of 400 km / h.

 

Level 26-35: It reaches a speed of 600 km / h.

 

Level 36-50: Reaches a speed of 800 km / h.

 

Level 51-99: It reaches a speed of 1000 km / h.

 

Level 100-150: Reaches a speed of 1200 km / h.

 

Level 151-200: Reaches a speed of 1400 km / h.

 

Level 201-250: Reaches a speed of 1600 km / h.

 

Warm Look

 

Because they are children of the Inca sun god, demigods have the ability to detect heat signatures.

 

Level 1-10: Acquire a slight view of heat signatures within 100 meters of you.

 

Level 11-25: Your vision of heat signatures becomes more specific and covers everything that has a heat aura up to 200 meters.

 

Level 26-35: Your vision is now able to see digital and covers everything that has a thermal aura in 300 meters.

 

Level 36-50: Your vision is now infrared, as well as you can see where people have passed, as you can also see astral trails of energy. It covers 400 meters.

 

Level 51-99: Nothing that has a thermal aura, emission of heat or not, digital and energy escapes your eyes even after leaving a place, as it is able to identify traces. It covers 500 meters.

 

Level 100-150: Nothing, no one, escapes your eyes, you can see signatures of warmth, auras, souls, spirits, invisible things, spectral beings and all the previous ones with mastery. It covers 600 meters.

 

Solar Amplitude

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Because they are direct descendants of the sun itself, the demigods, sons of Apu Inti, receive gradual and significant increases in strength when in ideal conditions.

 

Level 1-40: At the beginning, when they are under some source of energy or sunlight, they receive potential increases in their standard abilities. All of his physical gifts that would have been previously common, now expand, making it possible for the demigod to: run at twice the speed for one round, see up to 300 meters at 360 degrees around him (if the place is lit) , hear audible sounds for ordinary humans in a range of 150 meters as if you were close to them and smell smells up to 300 meters, without being able to distinguish them yet. Exposed to the sun its stealth increases by 25%, making you more skilled in camouflage.

 

Level 41-80: When exposed to an energy source or solar light, the demigod manages to further expand his previously listed capabilities, run at double speed for two rounds, see up to 400 meters at 360 degrees (if the location having luminosity), listening to audible sounds for ordinary humans within a radius of 250 meters as if the source were close to you and feeling more complex smells up to 500 meters, without a perfectionist distinction. Exposed to the necessary conditions, his stealth increases by 35%, making him more skilled in the art of concealment.

 

Level 81-120: Now there is no need to be only solar sources, in addition to these, the demigod also receives increases when exposed to a source of Light of significant power. Can run at twice the speed for three rounds, see up to 600 meters at 360 degrees (if the place is not bright, needs a heat source), hear inaudible sounds for humans within a radius of up to 350 meters, and feel varied smells up to 600 meters, managing to distinguish them from each other. Exposed to the conditions mentioned, its stealth increases to 50%, making it almost imperceptible if you are trying to hide.

 

Level 121-150: Now, in addition to being able to benefit from separate light sources, you can also enjoy the buffs when near a high heat source. Can run at twice the speed for four rounds, see up to 800 meters at 360 ° Degrees (Any demigod that has body heat), hear imperceptible sounds to dogs within a radius of up to 450 meters and feel unexplained aromas or smells up to 800 meters , and may even differ a series of mixed aromas. Its stealth increases by 60% when exposed to conditions.

 

Level 151-200: At this level, any source of Light, heat or even solar benefits you. You can run at twice the speed for five rounds, see at a distance of 1 km in 360 ° degrees (Everything that emanates energy), hear sounds imperceptible to the most demigod perspective in 550 meters and smell odors at 1 km, and you can even identify the source of such. Its stealth reaches 75%, hiding completely as soon as it gets out of the opponent's view.

 

Level 201-250: At the height of the skill in question, the individual already benefits from any source of Light, Energy or Heat that they have nearby. Runs at twice the speed for six rounds, achieves the ability to see at any distance if it is bathed in sunlight or has warm sources to be seen, hear sounds that no one else would hear in 700 meters, and feel / distinguish any aroma or fragrance up to 1.5 km, even without direct contact with the source. Your stealth bonus is 100%, and you can hide even from detailed views.

 

Inherited Personification

 

As said in several stories, Apu Inti or just Inti, was one of the main gods or the main god of Inca mythology, behind Viracocha, he was seen as the living personification of the sun, so his children acquire a certain resemblance to the star itself.

 

Level 1-10: At this level, the children of Apu Inti emanate heat in small fractions, which in case something gets too close (2 meters) depending on the demigod's mood, can burn up to 70 degrees Celsius, or even dry out gradually, as well as snuggle up in a pleasant heat in cold situations. This one has a certain body shine, which reveals itself more effectively at night, equaling ordinary lanterns.

 

Level 11-25: With the development of this technique, already in the second stage, the demigod has a greater resemblance to the star, already emanating heat in harmful proportions if it is in a stale moment (it already reaches the temperature of 120 degrees), or even emanating a welcoming warmth that benefits plants and living beings that need it. Its brightness now reaches that of car headlights.

 

Level 26-35: Now, in the third stage of power, an unbearable heat emanates for those who do not have high resistance to it, which can lead to melting and severe skin diseases (emanates 170 degrees), or something that warms someone on the verge of freezing. in moments. Now the demigod has slight magnetic distortions around him, which are like a natural magnetic field that expands 3 meters away from him, impelling or even attracting metals according to the mood of the one. Its glow is also warm, but pleasant and looks like mile headlights.

 

Level 36-50: In the fourth stage, everyone close to 30 meters feels their heat of different proportions, being hotter near them (emanates 250 degrees), melts base metals and already dehydrates nearby beings in seconds, taking them death or fainting depending on your general abilities, or also providing nutrients that come from sunlight equivalent to that provided for 2 years at a time (depends on mood). Magnetic distortions are more complex, generating attractions or repulsions than is affected in minimal amounts, the previous effects are extended to large sizes of metallic things (5 meters). Its light matches that of a tower lighthouse.

 

Level 51-99: In the penultimate stage, everyone close to 50 meters feels the temperature rise when the enraged or enraged demigod is present, its heat melts to the purest steel and approaches that of a normal star on the surface, rendering skin diseases more serious than the ordinary (320 degrees) or benefits beings, providing them with useful solar attributes that are of great help. The magnetic field can attract or paralyze even something similar to an iron tower before it touches the demigod, I try to repulsion and attraction to what is affected on a median scale (7 meters). Its light reaches the proportion of a solar ray (only the light).

 

Level 100-150: At the height of the passive, everyone close to 70 meters away will feel the incarnated anger in the form of the demigod's heat, melt everything they come into contact with (less indestructible things) and can utter serious diseases that lead to death or suffering ( cancer and others), the temperature reaches 400 degrees, benefits mentioned extend to considerable levels. The magnetic field is already powerful enough to stop the Eiffel Tower or attract something of the same proportion as it (metallic) the aura reaches its peak (10 meters). Its light is somewhat radioactive for beings present if you wish, and it is like looking at the sun for a long time.

 

The Sun of All

 

Just as the sun is above everyone during the day, emanating the heat that makes life on earth possible, Inti's son acquires a special ability with all the warm-blooded creatures he meets, exercising a certain affinity and even a control over them.

 

Level 1-10: Initially, he is able to communicate and command all warm-blooded creatures / beings that are small in the environment. He has total and natural respect for them.

 

Level 11-25: Can communicate and command medium sized creatures / living beings.

 

Level 26-35: Can communicate and command medium sized creatures, living beings and monsters.

 

Level 36-50: Can communicate and command large creatures, living beings and monsters.

 

Level 51-99: Can communicate and command large creatures, living beings and mythological monsters.

 

Level 100-150: Can communicate, command and control creatures, living beings and mythological monsters, if they are warm-blooded and refuse, their blood automatically freezes or evaporates.

 

Solar absorption

 

Level 10: Children of Inti have the ability to absorb solar energy (only during the day, which is obvious), which allows them to use their powers at night or in dark environments.

 

Fatherly Blessing

 

Because they are the son of a solar god, children of Inti acquire great resistance to great temperatures, in addition to resistance to luminosity and dark powers, as their father traveled through the skies.

 

Level 1-20: Initially the children of Inti have resistance to temperatures up to 1500 °. In addition to basic resistance to light and dark attacks.

 

Level 21-40: They are now resistant to temperatures up to 2000 °.

 

Level 41-60: They are now resistant to temperatures up to 2500 °. Just as their resistance to light and dark attacks is average.

 

Level 61-80: They are now resistant to temperatures up to 3000 °.

 

Level 81-100: They are now resistant to temperatures up to 3500 °. Just as light and dark attacks hardly affect you.

 

Level 101-150: They are now resistant to temperatures up to 4000 °.

 

Level 151-200: They are now resistant to temperatures up to 4500 °. Now not even an attack from light will hurt you, dark attacks before they hit you will be decipitated.

 

Level 201-250: They are now resistant to temperatures up to 5000 °. 

 

Level 251-300: They are now resistant to temperatures up to 5500 °.

 

Sense Sun

 

Level 45-75: The demigod gains the ability to have the sixth sense in its fullness, being able to easily predict blows from enemies and feel their aspects of light, being able to sense the general danger of any being within a radius of up to 50 meters to around him, being almost impossible to affect him with surprise blows, when he senses blows of up to 3 seconds before they reach you.

 

Level 76-100: Any being within a radius of 100 meters can be felt through your senses and the spectrum of light from opponents and allies, knowing exactly what is in front of you, sensing blows of up to 5 seconds before they reach you.

 

Level 101-150: Can feel up to 200 meters around you, being able to sense blows of up to 10 seconds before they reach you.

 

Level 151-200: You can feel everything within a radius of up to 300 meters around you, being able to sense blows up to 20 seconds before they reach you.

 

Directional Notion 

 

Level 1: The children of the primordial sun of Inca mythology are always able to have a certain notion of where they are, observing the cardinal points and the space, since their father also acts on the divine plane, they are able to know exactly where they are and for where they should go, never getting lost, for example, in mazes. 

 

Representation of solar fire

 

Level 1-50: Inti offspring have an extremely high body temperature all the time, melting and heating everything around them even if involuntarily, being immune to high temperatures and extremely low temperatures, radiating certain deformations in the air from their body due to the high temperature, it can stop controlling its aura of fire to increase the temperature to extreme levels, being able to melt more dense and resistant metals.

 

Level 50-100: Apu Inti gives his children the gift of being able to break the defenses and immunities of his opponents when fighting, with all his pyrokinetic mastery, even with a basic knowledge he already has the ability to break defenses of any materials and even burning and dusting fire-resistant beings (as long as they have an equal or lower level of offspring).

 

Level 101-200: Apu Inti's son has the ability to subdue other pyrokinetic manipulators, such as: Another manipulator (even if at a higher level) tries to use any form of fire against him, the demigod not only manages to prevent him use fire as you can manipulate it, and no being can manipulate the offspring's flames without your permission. 

 

Active powers

 

Solar flames

 

Apu Inti's son inherits the ability to generate and manipulate solar flames. These have a temperature equal to the solar core and may be capable of great feats, as well as they do not need oxygen for their combustion.

Level 1-20: During the day, if it is lit by the sun, the demigod is able to wrap himself in a mantle of heat and thus invoke and control the solar flames for 2 shifts. Their control is minimal and their generation is only possible when exposed to the sun.

 

Level 21-40: During the day, even when it is cloudy, the demigod is again wrapped in the mantle of flames and is able to generate and control solar flames for 3 shifts. His control is medium and somewhat weak, and he no longer needs to be exposed to the sun, but just be in the daytime.

 

Level 41-60: During the day or night, requiring the presence of stars or the moon in the sky, since it reflects sunlight, the demigod is wrapped in the same mantle and can generate solar flares on a large scale and proportion, being able to manipulate on a large scale. 4 shifts.

 

Level 61-80: During any period, needing the same conditions as the previous levels, the demigod is no longer wrapped in such a mantle, but covered by solar flames, being able to generate them in great quantity, and to manipulate them with little perfection. 5 shifts.

 

Level 81-100: Now the period no longer matters, the demigod engages in solar flames and generates them in absurd quantities, being able to manipulate them perfectly. 6 shifts.

 

Level 101-150: At the apex, the demigod no longer needs the conditions, he can wrap himself in flames whenever he wants. The quantities it manages to generate are almost infinite, at really high levels, and it controls them on a global scale. 7 shifts

 

Thermal Manipulation

 

Inti distributed heat to everyone under the morning sun. Therefore, their children are able to handle thermal aspects as well as the thermal energy itself, based on the fact that thermal energy is the result of molecular agitation in the presence of heat, where it rises and heats, or lack of molecular agitation, where it falls and cools. With this power, the demigod can both enlarge and feel the molecular agitation that generates heat in a living being or not.

 

Level 1-10: At the beginning of such power, the son of the sun can manipulate thermal energy at basic levels, being able to feel, or even expand, sources already existing within a radius of circumference of 50 meters. Such capabilities can make something non-living if it warms up to 100 degrees.

 

Level 11-25: Has thermal energy manipulation in a medium way, being able to feel and change thermal sources within a radius of 150 meters in circumference. It can cause something to heat up by generating thermal energy until it reaches 300 degrees. It still doesn't work on living things but it can camouflage up to two "thermal auras" in that radius.

 

Level 26-35: Your manipulation of such energy is now reaching its high level, allowing you to generate thermal energy in something you naturally do not have, as well as frozen things, changing and feeling thermal energies within a radius of 500 meters. Performs warm increases of up to 500 degrees, or can even cancel out such energy from attacks and lesser beings within that range. Camouflages up to 4 thermal energies within that radius.

 

Level 36-50: At a semi-perfect level, it can generate and manipulate thermal energy from inanimate things or even from something that has no temperature. It already senses and changes thermal energies within a radius of 350 meters, and can even heat something up to 700 degrees, or even cancel it.

 

Etherkinese

 

Inti also had an influence on the heavenly or divine plane, something that was passed on to his children, giving them control over the ether element.

 

Level 1-30: Can master a mystical force when in open places, called the Celestial Element, which is a kind of light similar to angelic light, and use it for physical attacks, creating small weapons, or at a distance, as arrows. Also, outdoors, it will fortify slightly.

 

Level 31-60: You can sense people's aura and see their feelings through them, you can now levitate medium-sized artifacts when seeing them and in direct contact with them, in addition to the previous attributes getting stronger. Master an extensive knowledge of astrology and mythology.

 

Level 61-90: Controls the link between people's reality and fantasy, being able to bring some of their dreams to life, but only those that have less impact on the person. Now you can shape the skies in any landscape, leaving it cloudy, open, rainy or sunny. You can communicate with anyone through the mind. In addition to being able to create 6m beings with light.

 

Level 91-120: Handles in a medium way the various forms of energy related to the sky, such as the sun, air and moon. He now masters the ability to manipulate all forms of pure energy (air, light, water) for his good, including to heal himself and heal allies.

 

Level 121-150: Acquires a healing factor when it is close to visible light, and can also create objects with the Celestial Element. In addition, it is able to create illusions and hypnotize people using mental skills, and it can also create force fields with vibranium resistance, also using the powers of the mind.

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Level 151-200: Mastering the art of ethereal physiology, the ability to transform yourself into a figure of pure Ether, a substance that in turn resides throughout space. It manipulates the forces of life and death, being able to revive some dead when next to them using their light, and only in that state, which will spend their energies. What was revived comes to life again, and not only becomes a child of the one who revived it.

 

Note: You can revive only two people per saga.

 

Gold / silver handling

 

One of the main offerings to Apu Inti was gold and silver, with which the demigod is able to control, generate and shape such.

 

Level 1-10: Can attract or repel silver and gold from your body, creating a thin layer that is able to soften physical blows. Even molding them into small simple weapons, like needles and bundles.

 

Level 11-25: Has a little better control over gold and silver, being able to manipulate, attract and expel the gold around him, being able to create kunais, shurikens and the like, being able to involve a whole part of his body with such.

 

Level 26-35: It already has medium control, can create resistant shields made of matter, large swords and machetes. Coats the skin itself with a thick layer of silver or gold, repelling most attacks. It can leave the body intangible while transformed, through weapons, walls and physical attacks. It can also cause a certain amount of ore to sprout from the soil.

 

Level 36-50: A little more evolved in their manipulation, they can create things with such minerals, they can cover the whole body with such, being able to change their physical structure and the like.

 

Level 51-99: With an almost perfect manipulation, when touching someone, they can transform the part touched into gold or silver, if it is objects, they will turn completely.

 

Level 100-150: Now at its peak, and cape to transform the entire target into gold and silver, being able to do what you want, you can manipulate gold and silver as you wish, even transmute other ores into such. You can create beings from such ores.

 

Celestial body 

 

As the Sun is a celestial body that exerts gravity on the planets that have it in its orbit, Apu Inti's son will have a gravitational control power, managing to control the gravity exerted on himself, objects, people, etc. Offspring can fly freely.

 

Level 1-10: Manipulates gravity on a small scale and has little skill with it. Controls the gravity exerted only on you or on objects in your field of view.

 

Level 11-25: Manipulates gravity more potentially (on a medium scale), being able to control the gravity exerted on you and other things in your field of vision.

 

Level 26-35: Manipulates gravity with greater skill, being able to control the gravity exerted not only on oneself or objects, but also on things of large sizes and people.

 

Level 36-50: Manipulates gravity on a high scale with the ability to control it on any object, regardless of its size.

 

Level 51-99: Manipulates gravity freely on a perfect scale, it is no longer limited to what its gravitational control can exert. It already emanates a gravitational aura equal to that of the sun, which lets it predefine effects related to gravity than to enter it. Initially the aura emanates only 4 meters from you.

 

Level 100-150: Manipulates gravity on a global scale. With this power, he can make himself or other creatures / things gravitational nuclei. The aura reaches an area of ​​up to 10 meters, emanating gravity at levels that reach that of the sun.

 

Luminokinesis

 

Ability to create or manipulate light, manipulating it in general.

 

Level 1-10: Can manipulate the light itself, increasing it, decreasing it, making different movements and creating small objects with it (like knives, etc.). It can produce up to 5 white spheres of 15 centimeters, which can reach a target up to 25 meters away, causing burns and medium internal damage to the victim's body. He can take any source of sunlight around him and cover himself, leaving his clothes, hair and eyes golden and shiny and he is wrapped in a kind of cocoon of light that allows him to resist 30% of the damage that he does . The offspring, in addition to being able to absorb the photons around them, are capable of producing a luminous burst that travels up to 25 meters. You can catch the sunlight around you and use it as an energy source to heal wounds and cuts (not deep cuts),

 

Level 11-25: Your character is able to camouflage themselves in broad daylight and paralyze a person, having the ability to create stakes of light that pass through the opponent and the parasilam. In addition to being able to transmute your body into light for a few minutes, thus crossing solid objects of a maximum of 5 meters in length or walls up to 4 centimeters in thickness (not being able to have its speed). With this ability it is also possible to be immune to physical attacks. You manage to mix your body with light and thus appear elsewhere, however, you have to know mentally to the place to which you will teleport. You can teleport at a distance of up to 25 km. Now being able to create constructs of light perfectly. The offspring is capable of creating up to 10 tentacles of light energy,

 

Level 26-35: It has the ability to generate, control and manipulate light, forming different shapes and making it rigid, in addition to merging with the photons of the environment, making it invisible and leaving a fully lit environment to obscure the vision of opponents. Now it manages to produce 10 15cm white spheres, which can hit a target up to 55 meters away. Your cocoon of light is able to suck up 50% of the damage it tries to do to you. Your healing becomes capable of healing serious injuries by taking a few minutes to heal completely.

 

Level 36-50: Can teleport at a distance of 45 km. Their intangibility becomes even more lasting, managing to pass through any solid and physical object. Now being able to summon 20 tentacles that can chase multiple targets at the same time, your cloning ability expands to five clones of yourself and they can use the same skills as you. Its manipulation of light rises, releasing bursts of light and having a more volatile control of photons in general, managing to telekinetically manipulate weapons around it.

 

Level 51-99: Being able to teleport by the ambient light (up to 200 km) and also ends up receiving another effect, the light can move this person, he can now show some signs of light on him. Now being able to control the light in a perfect way, having total mastery of this ability, he is able to subdue large amounts of light and darkness with his light, being able to increase his control for control over the light, invoking the same ones of the Sun itself, being able to also create animals of light and infuse divine energy to create large animals of light and energy to help you, and you can now also infuse divine light to heal people with minor and medium injuries.

 

Level 100-150: As the biggest light-dominator now manages to make perfect projections, it can even transform part of the ambient light into a copy of yours putting it into combat, in addition to being able to mimic itself in a form of light for almost unlimited time, also being able to have light speed. 

 

Star Burst

 

By raising both hands to the sky, Apu Inti's son begins to gather light energy in the palm of his hand, creating a mini sun that appears to be made of fire but at extremely high temperatures capable of even surpassing the temperature in the center of the Sun.

 

Level 1-40: The energy takes 50 seconds to be completely concentrated and its explosion covers an area of ​​100 meters, killing creatures from both the physical and the spiritual.

 

Level 41-80: The attack now takes 30 seconds to reach its peak. The covered area expands to 150 meters.

 

Level 81-120: Having greater control over divine fires and star energy, the offspring takes 20 seconds to concentrate. The coverage area expands to 200 meters.

 

Level 121-150: Your control increases, taking 15 seconds to focus your energy. Now the area increases to 250 meters, killing even creatures with immunity to energy blows.

 

Level 151-200: Further increasing their divine powers, the offspring takes 10 seconds to execute the attack. The area increases to 300.

 

Level 201-250: At the height of its power, the attack takes only 5 seconds to execute. The area expands to 350 meters and can reach a point so high that the sphere reaches Plank temperature, a maximum temperature mark in the universe that is capable of tearing space time, so the blow cannot be sustained by much time due to the temperature and energy put in the sun is so big that it can collapse and cause an extremely massive black hole in the place.

 

Journey through the Light

 

Level 1-10: If bathed in sunlight, the demigod can teleport from this point to another also bathed in sunlight. Inti's offspring can take other people with her.

 

Level 11-25: The demigod can teleport to some point that is illuminated by sunlight, and can take others with him, even though he himself is not illuminated by it.

 

Level 26-35: Even at night, the demigod will be able to teleport to any point that is illuminated by the moonlight.

 

Level 36-50: Now the demigod will be able to teleport from any point that is illuminated by any source.

 

Level 51-99: At this level, the demigod can teleport any point that is minimally lit.

 

Menecinesis

 

As Inti was brother and fiancé of Mama Quilla, goddess of the moon, her children are able to manipulate and absorb the lunar energy and even the brightness of the moon. Since the sun lends its light to it.

 

Levels 1-10: You can manipulate the lunar light close to you freely, distorting it with some difficulty. Its manipulation is small and it can create small objects made of the energy of the moon, besides being able to gather the energy in up to five luminous spheres of about five centimeters and launch them as bursts against its opponents, causing burns and medium external damage reaching up to twenty meters of away from you. They can also create an “aura” of light to reduce the effect of dark attacks. They can only use their menecinesis while the moon is under the sky. The use of hands is necessary for manipulation.

 

Level 11-25: They manage to blur someone's vision due to the distortion of the energy light, also being able to deflect the light from themselves, gaining a natural invisibility. They can also become light for three rounds, thus becoming intangible beings, that is, they become immune to physical blows and can pass through solid objects not very large. It can also absorb lunar energy (including the brightness of the moon), thus recovering its energies, taking full advantage of the light and its energy. The use of hands is necessary for manipulation.

 

Level 26-35: Acquires the ability to generate moonlight, also managing to create larger, medium-sized things. It can generate enough lunar light to illuminate an entire mansion, and you can now make up to three people invisible besides yourself while being touched by the offspring. It can also make the energy and lunar light solid and lively, being able to create whips and tentacles between different forms with its light. Now the aura generated by Inti's offspring causes the effect of dark attacks to be drastically reduced. The use of hands is necessary for manipulation.

 

Nível 36-50: Sua forma de luz agora se mantém durante muito mais tempo (8 rodadas seguidas) podendo também se transformar apenas parcialmente em luz. Pode também controlar a luz a um nível muito maior, conseguindo agora manipular a luz de uma cidade inteira sem dificuldades. Suas rajadas agora são mais potentes e maiores, podendo criar até dez das mesmas. É necessário o uso das mãos para a manipulação.

 

Level 50-99: From this level onwards, it is able to create a small moon under the place, completely preventing the view of any being in this area. The moon is the size of a building, and in addition to radiating a lot of lunar light, it can be used as a direct attack, being launched against an opponent. They can also involve weapons and objects with a luminous aura, being able to move them at distances only with thoughts, also managing from this level to affect immune to light. The use of hands is no longer necessary.

 

Level 100-150: You will now be able to direct the power of reflection, being able to use it only to 'reflect' techniques you have seen, copying them. This copy is not perfect and needs training, in addition to being applied only to physical skills, it cannot be used for magic.

 

Level 151-200: Reach the peak of your ability, now having perfect control under the energy and light of the moon, creating everything from small things to huge things. Has total control in the exchange between your light form and your physical form, being able to change the will without time limit

 

Nature control

 

The sun is responsible for the growth and flourishing of the fauna. Therefore, due to their solar kinship, demigods are able to communicate, generate and manipulate plants.

 

Level 1-10: Initially, the offspring demonstrates the ability to never get lost anywhere on the planet, also demonstrating the ability to talk to plants and other types of vegetables.

 

Level 11-25: The offspring demonstrates the ability to talk to animals in addition to being able to flower plants and accelerate the evolution of living things, being able to make a small seed bloom on a certain plant, or a puppy / baby to have a little life advanced becoming a child.

 

Level 26-35: Demonstrates the ability to control plants and vegetables, being able to accomplish great things with it. Now being able to affect even marine life, being able to control plants and vegetables in the sea. Now being able to change your body by obtaining natural traits similar to vegetables and plants.

 

Level 36-50: Inti's offspring are now able to control animals and can induce them to do as they please.

 

Level 51-99: Becoming an excellent representative of nature, these offspring now learn to control all of nature, being able to control the fauna and flora to their liking (second only to children of Viracocha and higher).

 

Level 100-150: Offspring at their peak awaken the ability to cause natural catastrophes, such as causing a tsunami, activating a volcano, causing earthquakes and among other things from nature.

 

Solaris form

 

In this form Inti's son becomes pure sunlight, his whole body radiates heat like the core of the sun, behind his head a crown in the form of a circle will emerge, becoming similar to his father. In such a way the demigod acquires absolute control over the sun, being able to create, model, annul and manipulate all aspects of a sun, from its immense heat, luminosity, gravitational mass / field, magnetic field, crude nuclear energy and reaction, etc. More specific effects include solar winds, geomagnetic storms and promoting plant growth.

 

Level 180-200: Lasts 2 rounds.

 

Level 201-220: Lasts 3 rounds.

 

Level 221-240: Lasts 4 rounds.

 

Level 241-260: Lasts 5 rounds.

 

Note: Three times per event.

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