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GOD OF THE SEA

HISTORY

Poseidon, also known as Neptune for the Romans, was the great king of the seas, a very strong man, with beards and always represented with his trident in his hand and sometimes with a dolphin. He was the son of Cronos, god of time, and the fertility goddess Rhea. His house was at the bottom of the sea and with his trident he caused earthquakes, tremors, in addition to making water sprout from the soil.

Poseidon was married to Amphitrite. When they met Poseidon fell in love with her, but Amphitrite refused him and Poseidon forced her to marry him, however, she, not to marry, hid in the depths of the ocean, only her mother knew where she was. But with time Amphitrite changed her mind and went after Poseidon she married and became the queen of the ocean. With her she had a son named Tritão who terrified the sailors with an amazing noise he made when blowing the conch, an instrument, but he also made wonderful sounds with him. However, in his life Poseidon had many other loves and outside of his marriage he had more children who became well known for their cruelty, the two most well known were the Cyclops and the giant Orion. Poseidon disputed with Athena, the goddess of wisdom, to be the deity of the city today known as Athens, but Athena won the competition and the city became known with her name.

In the history of the Trojan War, Poseidon and Apollo helped the king to build the walls of that city and they were promised a reward, but they had been deceived, because the king did not reward them. It was then that very enraged Poseidon took revenge on Troy and sent a sea monster that sacked the whole land of Troy and during the war he helped the Greeks.

Poseidon is also the father of Pegasus, a winged horse raised by Medusa, which is why he has always been very attached to horses and was the first to place horses in the region. Another well-known love affair of Poseidon was with his sister Demeter, he chased her and she to avoid him turned into a mare, however he turned into a stallion and with her had a lovely horse, Arion. Poseidon was a very important god and they celebrated in his honor the mystical Games, made up of athletic competitions and also of music and poetry, held every two years.

CHILDREN OF POSEIDON

Appearance: Poseidon's children are handsome and charming. With tanned skin like that of a fisherman, they have blue eyes like the sea, which they pulled from their father. They have defined bodies and give off a characteristic smell of the sea, which can calm and give good feelings to the people around them.

Personality: They usually relate very well with any sea creatures, as well as with the water itself. They feel extremely cozy in the presence of this universal solvent, since it revitalizes their energies and makes them fit for new adventures. Most of them have a huge passion for horses, and they feel jealous when they see someone riding one of these wings.

SKILLS

Passive Powers
 

Skill with Trident

Poseidon's son has a high handling with a trident. In addition, he is totally adept at making incredible and unusual maneuvers with him, and can even throw him at his opponents.

Level 1-20: Even though he is new to the camp, the demigod has a high skill that lets him know the basic use of a trident, unlike other campers. Every trident that it handles, acquires the resistance of steel, even though it was made of more fragile materials, the cut manages to overcome such materials as well.

Levels 21-40: Poseidon's son is now able to make more difficult movements by adapting brusqueness to the trident, even if they are still early. The resistance becomes diamond, as well as the cut.

Levels 41-60: Your character manages to throw the trident at the opponent with certain skill, in addition to obtaining high control with the trident, being able to perform all the necessary movements without expending part of his energy. The resistance becomes adamantium, as well as the cut.

Levels 61-80: Now the demigod has discovered all the tricks and privileges exercised by the skill with the trident, being able to control it perfectly, as well as having the ability to make impossible movements with it. The resistance becomes divine iron, as well as the cut.

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The True Water

Level 30: Poseidon's children have complete control over the physical state of the water they create. For this reason, offspring of other deities are ineffective in trying to freeze or vaporize the element of Poseidon's children.
 

Aquatic Supremacy

His character inherited from his father the divine authority to speak (normally and telepathically) to equines and sea creatures, especially to treat them with deference and lordly respect. The same applies to his Cyclops half brothers.

Level 1-10: Your children are able to communicate with their half brothers and other sea creatures. They understand what you say and can even give you information you need.

Level 11-25: Now you can communicate with fish by sonar, being able to ask for help from any fish over a distance of up to 1000 meters. You can feel the presence of cyclops that are up to 500 meters away, being able to communicate telepathically with them.

Level 26-35: The range is now 2000 meters and the fish will follow your orders and see you as a leader. You can see any sea creature that is at a distance of up to 4000 meters, as if it were a radar, as well as map this entire area. Can feel the presence and communicate with cyclops that are up to 1000 meters away.

Level 36-50: The range now reaches 4000 meters and can communicate with any sea monster. Now you can see any sea creature that is up to 8000 meters away. Can feel the presence and communicate with cyclops that are up to 2000 meters away.

Level 51-99: At this stage, the range reaches 8000 meters and all sea creatures begin to obey you, you are seen as a leader by everyone in the aquatic environment. In addition, the area of ​​your radar is now 16000 meters. You can feel the presence and communicate with cyclops that are up to 4000 meters away.

Level 100-150: The range reaches 16000 meters, you can control sea creatures created by other demigods, as long as your level is higher than his. Now your radar is up to 32,000 meters. He can feel the presence and communicate with Cyclops that are up to 8000 meters away, now the offspring is seen as the leader of the Cyclops, being able to exercise orders over them, which will be followed even if it costs the creature's death.

Level 151-200: The range becomes 32000 meters. In this area you have full control over the mind of any living being that may enter the water that the offspring is in. In addition, your radar can reach up to 64000 meters. You can feel the presence and communicate with cyclops that are up to 16,000 meters away.



Marine Recovery

When in contact with the sea, the demigod will be able to amplify its healing capacity, making it regenerate faster.
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Levels 1-10: Poseidon's son will be able to lessen some of his pains, regardless of whether he is inside or outside. In addition, it recovers simple cuts and swelling after the demigod's contact with water.

Levels 11-25: Recovery will move to deeper cuts and perforations when contacting Poseidon's son with any type of water. In addition, you can alleviate colds, allergies and diseases, being able to get rid of any toxic agent in your body.

Levels 26-35: You will be able to restore your energy, in addition to broken bones, dismemberments and wounds of great condition itself. It radiates a bluish beam around the body, being able to heal from spells and curses.

Level 36-50: At this stage, if the offspring have up to 36 hours of dead and are released into some natural source of water, they can revive.

Level 51-99: Now the offspring works like a starfish, if it dies for up to 62 hours, it can revive even if a tiny part of its body, like a finger, is thrown into a natural source of water.

Level 100-150: The time slot now increases to 84 hours.

 


Amphibian

The demigod will now swim faster than most people or campers, in addition to being able to breathe underwater. Therefore, it can fall from great heights, as long as it falls into the water it will not suffer any damage. It can also enter the water and leave without getting wet, unless you want to. It is capable of creating small bubbles by diffusing oxygen from the water that serve as breathing masks for friends.

Level 1-10: Poseidon's son will be able to swim faster than anyone who tries the same, as well as being able to breathe underwater indefinitely. Their speed under water is 300km / h.
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Level 11-25: Swim speed increases to 400km / h
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Level 26-35: The swim speed increases to 500km / h, if they are on the ground, but wet, they reach a speed of up to 200km / h
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Level 36-50: Swimming speed increases to 600km / h and running speed to 300km / h.

Level 51-99: Swimming speed increases to 700km / h and running speed to 400km / h.

Level 100-150: Swimming speed increases to 800km / h and running speed to 500km / h.
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Inherited Resistance
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Level 1: Poseidon's children inherit their father's nature, making them more resistant to fire attacks, being able to pass through flames or even touch lava without receiving (major) damage, as long as the contact is brief. If it is an opponent's attack, the level of the offspring must be higher for the resistance to be effective. In addition, the offspring have increased stamina, strength and breath (Only 20% more than an average person), because the pressure in the water makes the movements stronger and heavier. As a result, your muscles, stamina and breath are developed over time.

Active Powers
 

Teleport
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Poseidon's children can teleport just by contacting any type of water, appearing anywhere they want.

Level 1-10: It is necessary that the body of the offspring be completely submerged and that it remains in that state for one minute for the teleportation to be effective. You can only teleport to any source of water, natural or not.

Level 11-25: Now the time required is thirty seconds.

Level 26-35: With greater self-control, the concentration time is reduced to fifteen seconds.

Level 36-50: Now the time required is 10 seconds.

Level 51-99: Now it will take five seconds for the teleport to be executed.

Level 100-150: Two seconds are enough and teleportation will be done.

 


Temperature Control
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Level 1-10: You can cool the water down to 0 ° C and heat it up to 100 ° C.
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Level 11-25: You can cool the water down to -50 ° C and heat it up to 200 ° C.
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Level 26-35: You can cool the water down to -100 ° C and heat it up to 300ºC.
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Level 36-50: You can cool the water down to -150 ° C and heat it up to 400ºC.
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Level 51-99: You can cool the water down to -200 ° C and heat it up to 500ºC.

Level 100-150 You can cool the water down to -275ºC and heat it up to 600ºC.
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Hydrokinetic Control
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Level 1-10: You will have minimal control over the water, being able to launch small blows with it, such as water spheres and small bursts, as long as you have a nearby source. It can manipulate the physical states of the water, making it freeze or vaporize and control it even in those states.
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Level 11-25: Now your control becomes average, you can create water out of nothing and shape it the way you want. Your blows become a little stronger than before, being able to knock down trees on impact and destroy rocks.
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Level 26-35: Your control is now on a large scale. Can handle water with extreme ease. You can create water inside any place, as in bodies, making them explode, but being consistent, the explosion is not immediate, so be careful.

Level 36-50: Your control over the water now becomes perfect. You can create a tsunami in a standing lake with a little effort.

Level 51-99: Your hydrokinetic control is now global, you can perform any feat with your power without having any wear and tear, in addition to creating portals between water sources (example: from a river to a lake).
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Current movement

Level 10: You can control the currents, which will help you with the movement in the water, leaving you with double or half the maximum speed you have. It can be used on more than one person.

Climate Control
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Level 1-10: Using water vapor and raising it to the sky, you can change the climate, causing a black cloud to form in the place, and transform the sunny day into a rainy one, creating terrible storms wherever you are. The effect lasts 5 turns and reaches an area of ​​up to 100 meters, with the offspring as the center.
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Level 11-25: The effect is prolonged, lasting 6 turns and reaching an area of ​​200 meters. Now you can create storms in specific locations, as long as you’ve been there, without needing to be at that moment. The effect can only

Level 26-35: The effect lasts for up to 7 turns, reaching an area of ​​up to 300 meters.

Level 36-50: The effect lasts for up to 8 turns, reaching an area of ​​up to 400 meters.

Level 51-99: The effect lasts for up to 9 turns, reaching an area of ​​up to 500 meters.

Level 100-150: The effect lasts for up to 10 turns, reaching an area of ​​up to 600 meters.
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Toxic Fog
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The offspring of Poseidon is capable of combining the toxicity of some sea creatures with the droplets of water present in the air around them, after that, it can multiply this element and create a fog in the environment it is in.

Level 1-10: The fog forms with the user's water, making it impossible to see inside. It has 20 meters of expansion. The offspring can infect its vapor, making it toxic, with each round that the opponent breathes in the air, he gets more sick, with stomach pains and headaches
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Level 11-25: Your toxic air is already starting to bother you and with each round that passes the breathing tubes are filled with dirt, leaving your opponent more and more without air (2 rounds = breathing from just one nostril / 4 rounds = not breathing) )

Level 26-35: Your air is at the highest level of toxicity, and it is imperceptible, if the opponent fights you for 5 turns without reacting to the effect, he will die from blood poisoning

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Poseidon's Fury

Your character is capable of generating earthquakes, volcanic eruptions and even tidal waves.

Levels 1-10: Your character is able to create earthquakes by tapping his foot, just shaking everything within 250 meters. In the water it is capable of creating small waves.

Levels 11-25: Your character is now able to knock down houses by hitting his fists or feet on the ground, reaching an area of ​​up to 500 meters. In the water it is capable of making a wave capable of turning ships.

Levels 26-35: Poseidon's son is capable of creating earthquakes capable of toppling buildings in an area up to 750 meters, instigating volcanic eruptions with a snap of his fingers and causing tsunamis.

Level 36-50: Now it can affect an area of ​​up to 1000 meters, destroy everything in that area and create cracks in the ocean floor, even on the surface0.
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Water clones

Levels 1-10: With water, you can make it take its identical shape, creating a clone just like you. Initially it only serves to confuse the target, only attacking with physical blows.

Levels 11-25: Now the ability of your clones will increase, being able to attack the enemy, with the skills of half the level of the offspring. You can make up to two clones.

Levels 26-35: You can now make up to three clones and they will be able to use all the offspring's skills.

Levels 36-50: You can now make up to four clones and they will be able to use all of the additional passive offspring.

 

Tsunami Bomb

Level 1-10: Poseidon's son is able to create from himself a huge explosion of water that swallows and destroys everything within a radius of at least 10 meters.

Level 11-25: The blast now reaches 20 meters in radius, sweeping everything in range.

Level 26-35: The radius increases to 50 meters.

Level 36-50: Now it has a radius of 100 meters.
 

Sensory Aquatic

Level 1-10: If the target is soaked, you will be able to know its current location. (Up to 1000 meters away)
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Level 11-25: If the target is 50% wet, you will be able to know its current location. (Up to 2000 meters away)
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Level 26-35: If the target is 10% wet, you will be able to know its current location. (Up to 3000 meters away)
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Level 36-50: You can locate the target by the body's water up to 4000 meters away.
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Free Cetus
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Level 1-10: The offspring can summon a 5 meter Cetus to help you, destroying everything he sees ahead. Lasts 5 shifts.

Level 11-25: The Cetus is now up to 10 meters.

Level 26-35: The Cetus is now up to 15 meters.

Level 36-50: It now has 20 meters.

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Animal Metamorphosis

Poseidon's children can transform themselves into animals, gaining the characteristics of the same or evoking them in places:
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Level 1-10:
Boto = You can create an immense charm with women / men, to the point of convincing them to love you and give up the fight. Outside of battle, it is one more trick to win your partner.
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Penguin = You can slide on the ice with your belly, without getting hurt and you don't need a boost. It can achieve the same speed as when submerged.
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Anuros Frog = Can camouflage your body like a chameleon. It serves to lose the opponent.
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Level 11-25: Dolphin = Your body is totally slippery, any blow that is executed against you is slipped, with this you deny the physical attacks.
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Estrela do Mar = Can replace lost blood with salt or fresh water, as well as get small holes in the hand that can "suck" something, allowing it to stick to solid surfaces.
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Stingray = Creates two "wings", making it possible to glide with them, avoiding big falls. In addition to having a stinger that, if the person is stung, they will feel acute pain and suffer a healing wound difficult from consequences such as necrosis (tissue death) or cardiorespiratory problems.

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Level 26-35: Whale = Releases a huge sound that stuns the opponent. Even if the opponent covers the ear, the sound can be transmitted by water, with that, if the opponent does not stop the sound in 3 turns, he will be stunned, and in 5 turns he will faint.
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Turtle = Leaves the skin brown and very hard, being able to defend against attacks that would damage the body of the offspring. If the opponent's level is higher, the defense is ineffective.
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Boxing Lobster = A punch with a gigantic impact that, if it catches the opponent, its bone will break (if it has no protection or a great tenacity, it will break), if it catches in cartilaginous areas or vital points, it is capable of killing.
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Level 36-50: Hedgehog = The body gains poisonous spines and they can be expelled. With each number of hits, a new effect is caused:

1 hit = The skin turns purple, causing sharp pain in the area.
3 hits = Blood clotting is interrupted.
5 hits = The vision is blurred and the opponent feels excessive tiredness.
7 correct answers = Failure of the correct member.
10 hits = Organ failure.
13 hits = Vegetative state.
15 hits = Death.
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Jellyfish Medusa = Creates up to 5 tentacles which, if it hits the opponent, will cause anaphylactic shock (Difficulty breathing, wheezing; Itching and redness of the skin; Swelling of the mouth, eyes and nose; Feeling of a ball in the throat; Abdominal pain, nausea and vomiting; increased heart rate; dizziness and fainting sensation; intense sweating; confusion or fainting.)
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Eel = Can transmit rays through the body and share them with its power, in addition to acquiring immunity to that element. With that, the color of the powers become a little yellow. With each number of hits, a new effect is caused:
1 hit = Fright
3 hits = Burns
5 hits = Paralyzes in the focused limb
10 hits = Total paralysis for 3 shifts
15 hits = Paralysis in the lungs / heart failure
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Level 51-99: Blue-ringed octopus = Can create powerful poisons and share them with your power. With that, the color of the powers turn a little purple. You can choose the effect of the poison: Muscles do not respond (Minimum of 3 rounds); Vision is blurred (minimum of 3 rounds); Paralysis of limbs and organs; Organ failure; Vegetative state; Death.
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Shark = Your skin is rough, so no common blade can pierce you, and physical attacks will tear your opponent's hand completely. Your teeth become capable of destroying any existing material.
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Oyster = You can create a giant oyster around you that will swallow an ally / you. The person inside will have their entire body revitalized. Even dead, she will rise again. However, the oyster needs 3 shifts to complete resuscitation. If it is a half-dead body, two shifts, and if it is the other cases, only 1 shift.



Reflecting Water

Level 40: Poseidon's offspring is capable of creating a water shield with the ability to absorb and reflect any attack launched against it. Power can serve as a form of "teleportation" for attacks, just by creating another layer close to the target. When an attack is launched on the offspring, it will be teleported to that secondary layer, hitting the target. You can create as many secondary layers as you like, making the attack split and hit multiple targets.


Aquatic intangibility  

 

Levels 1-10: It is the Ability to turn your whole body into water, doing the same without taking damage while using the power. The form lasts up to three rounds. If it enters a water body, it can mix with it.  


Levels 11-25: You can now stay up to six rounds in the form.  

Levels 26-35: You can now leave nine rounds in the form.



Divine Form

The offspring's body begins to emit a bluish energy, which freezes and burns everything in an area of ​​two meters from Poseidon's offspring. A glow emanates from his body and his garments are disintegrated, new ones appear in place: First, the water around the offspring present in the air begins to condense around his body, forming a light fabric in the form of a blue-tunic. marine that goes up to your knees. A golden bow appears around his waist and white slippers under his feet. The offspring's eyes are completely bluish and, with this, she acquires absolute control over all types of water, whatever the level, including divine water, capable of removing immortality and immunities from those who are wetted by it. Its speed now becomes five times greater than what it would normally reach. His trident is invoked, possessing the ability to reach even intangible beings and to pierce anything with a power level lower than that of a god. When entering the water, it manages to be present in all its extension at the same time, acquiring a global omnipresence in that environment. The offspring's body now has a divine resistance provided by a thin layer of water that surrounds it completely, no physical attack would have an effect against it.

Level 180-200: Lasts 2 turns.

Level 201-220: Lasts 3 turns.

Level 221-240: Lasts 4 turns.

Level 241-260: Lasts 5 turns.

CLAIM GIFTS

Oricalco's Trident

Made 100% of Oricalco Marinho, it is light, contains three blades, poisoned with venom of sea snake, it can materialize through the minimum touch in the water

Hydra Courine Bracelet

Forged from imperial gold, it is covered with Hydra leather, becomes a water whip or a shield, both of which can join together in a sacred chain that heals 60% of wounds.

Atlantis Trident


This trident is a replica of the trident with which Poseidon rules the seas. The greatest symbol of the god of his sons, the trident, was forged by the Cyclops in the forge of Poseidon, in addition to being a unique piece that only obeys the commands of a son of the god of the sea. It is made of unbreakable material taken from the ocean's cavities. With this trident, it will be possible to control all the water in the seas, this as the demigod evolved. This trident is also resistant to elements and divine magic. Its base is covered with soft leather, for a better use.

Marine Sword

Sword made with the most diverse materials found in the depths of the sea and wrapped in special seaweed, is indestructible. Due to the properties of the algae, with each blow made, the victim slows down in his movements, and too much causes temporary paralysis. It becomes a necklace with a water drop pendant.

Gelatinous Protection

Ring that when pressed covers the user's body in the form of a gelatin that is transparent, covers the feet up to the neck and is extremely resistant in addition to reducing supposed impacts.

Nethuns Shield

Unbreakable shield made of sapphire totally smooth and polished in a circular shape, along its circumference there are several regular rows of pearls. When necessary, the pearls acquire the shape of very sharp shark teeth.

MASCOT

 

 

 

 

Hippocampus

Level 20 - When in the water the hippocampus is able to slide in the water as if it were ice, dodging the waves and overtaking them with ease, in this the demigod will have an advantage. In addition to the hippocampus detecting long-distance threats. The demigod's telepathy and this one will let him know if threats are coming. But they cannot speak.


Level 30 - With his experience in battle in the army of Poseidon, the hippocampus will have a certain ability in sea battles and using his tail as a shield and a powerful weapon, his scaly body has a layer of salt that protects him from attacks of fire, lightning and blades. [It depends on their density, the hippocampus will not always be able to handle it]

Level 40 - The hippocampus can jump high in the water and even fly for a certain time jumping over its opponents, it will have a mark on its chest and even on Poseidon's son, with that mark both will be linked with the same vital force.

Level 50 - With a simple aquatic call, the hippocampus will summon your army to help you in battle. In case of emergency you can create a whirlpool wherever you want, taking your enemy to another location.

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