GUARDIAN SPIRITS
HISTORY
The putti (plural of putto in Italian ) 1 are ornamental motifs that consist of figures of children, often naked and winged, 1 in the form of Cupid , cherub , angel or darling . They are also known as erotes .
The putti, in the ancient classical world were children with wings believed to have influenced human lives. In Renaissance art , the form of putto could be derived in several ways, including the Eros of the Greeks or the Love / Cupid of the Romans , the god of love and companion of Aphrodite or Venus , the genius of Roman mythology , a type of guardian spirit or, sometimes, the Greek demon , a kind of messenger spirit, halfway between the fields of the human and the divine, an intermediate being between mortals and immortals who should transmit human affairs to the gods and divine affairs to men.
the putts
Appearance: Their appearance varies from a 1 year old baby to a 6 year old child, the putto's wings grow as the putto gets older. Putts have an age requirement ranging from 1 to 6 years, the same goes for the avatar that must correspond with age.
Personality: They are cheerful and outgoing, but as they are babies / children they don't like to be alone, many puttos are adopted by couples in the camp.
SKILLS
Passive Powers
Wings
Level 1-10: The putts are winged spirits, and for that reason they have wings that can vary from white wings with soft feathers to even pink wings (The choice of the player will be the description of the wings). These wings shine when it gets dark.
Level 11-25: Now, you can hide your wings, leaving them inside (literally) your bodies, only leaving when you want.
Level 26-35: In addition to using to fly, putts can now release razor-like feathers at high speed which in contact with the enemy will cause major damage and blood loss.
Level 36-50: The putto now has the ability to travel at a speed of up to 400 km / h.
Level 51-99: At its peak, the putto can fly at a speed of 800 km / h.
perfume
Level 1-10: Its smell is a delicious perfume for any being. All living beings are in a better mood near you, monsters have never detected you, because their scent reminds them of the smells of their natural habitats. This ability also serves to give scent to other beings, but it will not work against monsters.
Level 11-25: Now you go unnoticed by the smells of other demigods.
Level 26-35: At your peak you can go unnoticed by the gods if they try to identify you by smell.
Love Healing
Level 1-10: When you are close to a person you like or love and you are both injured, you recover a small percentage of 10%, healing some minor injuries involuntarily.
Level 11-25: Now you can heal 20%.
Level 26-35: Can heal up to 30% of wounds
Level 36-50: Can heal up to 50% of wounds.
Level 51-99: Can heal up to 70% of wounds.
Offensive Words
We are a family owned and operated business.
Level 1-10: The putts' offensive words will be like a punch to anyone who listens. Thus, with each word you say, it will make the opponent feel the pain of a punch. Ex: Ugly {1 word = 1 punch}.
Level 11-25: Now the situation gets worse, for each offensive word it will be equivalent to three punches at once.
Level 26-35: Now each offensive word said by the putto will be the equivalent of three punches and a loss of 20% of the enemy's energy.
Level 36-50: Now the putto will have to think of something offensive against the enemy.
Level 51-99: At its peak every word thought by the putto the enemy will feel the equivalent of a sword piercing his body.
Divine Bodies
Level 1: Putts are guardian spirits, for this reason they are able to take on an intangible spiritual form if they wish indefinitely.
Persistence
We are a family owned and operated business.
Level 1: Putts run after their dreams and do not give up on them, when they finish a mission they will gain a little more experience than usual. Example: The 1st level mission, the putto will gain 1.25 level.
Before Deficiency
Level 1-10: When in company with someone who loves you or he loves the putto you will feel more fortified and it will be difficult to fall against your enemies.
Level 11-25: Now when you are with someone who loves you, the putto will have your body as tough as steel during battle.
Level 26-35: Now when you are with someone who loves you the putto to protect that person is able to double your potential in battle.
Level 36-50: Now to protect the putto lover, he gains the ability to control the fire element. Increasing the kinetic energy of the atoms to generate heat and combustion, making it possible to manipulate the flames, cause fires, and derivatives, however you do not have such great expertise in using this element, being one of the most difficult for its control, but with proper training you get great handling of this gift.
Level 50-99: At its peak of this ability if the putto dies and the special person enters a dangerous situation the putto will resurrect just to protect that person. 1 time per event.
Time Immunity
Level 1: No matter the time, whatever is happening, love breaks barriers, putts will decide their own future, that is, half-bloods can change something in time and space, but these changes will never reach the spirits of love .
Active Powers
Teleportation
Because love is almost ubiquitous, putts can teleport to anywhere in the world where love exists, when this skill is coupled with flying skill and very useful in last-minute rescues
Level 1-50: Can teleport to anywhere in the world where love exists
Level 51-99: They can teleport to places where other feelings are hovering like anger and sadness.
[Three times per mission or battle].
Mind Invasion
Level 1-10: Putts have the ability to enter the opponent's mind and read their plans.
Level 11-25: Allows you to slightly confuse your enemies through telepathic power.
Level 26-35: Allows you to create super real illusions when accessing the target's mind.
Level 36-50: Now you can erase some memories from your target.
Absorb
Level 40: When they are almost dying, if they touch their enemy, they absorb their abilities and some of their life (around 25 to 35%) the absorbed abilities will only work during that event. [Once per mission].
Cure
Level 1-10:
Basic Level: The putto can do anything that normal healing would do, but at an accelerated rate.
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It can heal minor wounds such as cuts, bruises and minor burns.
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Recover from minimal to moderate blood loss.
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Cells that are fatally damaged, such as by burning, cannot be healed, resulting in permanent scarring.
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Critical injuries, such as loss or damage to limbs, nerves and internal organs, cannot be healed, but the wounds can be closed.
Level 11-25:
Expert Level: The putto can do anything that normal healing and modern medical knowledge can do.
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It can heal external wounds, including fractured bones and deeper burns, regardless of gravity.
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Small damaged internal organs can be healed, but the severity may be beyond repair and may take longer to heal.
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Lost limbs can be replaced.
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The nerves can remain damaged.
Level 26-35:
Advanced Level: Putto can heal in ways that even current medical knowledge cannot.
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Critically and fatally damaged cells can regenerate, preventing scarring.
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Lost limbs and internal organs can be completely healed.
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Damaged nerves can be healed to some extent.
Level 36-50:
Master Level: The putto can heal anything as long as the target is alive.
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Semi-immortality by rejuvenating cells to keep them in their best condition.
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Youth induction by reversing the effects of aging.
Soul Thief
Putto can steal the soul of an enemy leaving him totally vulnerable and in a vegetative state
Level 1-10: You can steal the enemy's soul for 1 round, holding on to some part of your body for 3 seconds.
Level 11-25: You will now be able to steal the soul for 2 rounds and will have to hold onto some part of the enemy's body for 2 seconds
Level 26-35: Now you can steal the soul for 3 rounds and 1 second holding the enemy is enough for the ability to complete.
Level 36-50: Now just one touch is enough for the enemy's soul to be stolen for 3 rounds.
Level 51-99: You are now able to steal the soul and destroy it.
PS: If the enemy is very powerful he will not be in a vegetative state, he will be without any feeling, which will start to arouse psychopathy in the enemy, the effects can be reversed if the opponent recovers his soul.
Varied Arrows!
We are a family owned and operated business.
Level 1-10: When they say "love melts you", they are super sure. When activating this ability, putts enchant their arrows, igniting them and causing greater damage.
We are a family owned and operated business.
Level 11-25: Love can also be cold. By activating this ability, puttos are able to freeze whoever is hitting the arrows, thus increasing the damage done.
Level 26-35: Now the putto will be able to shoot an arrow at a certain person (Note: The arrow does not pierce the body, nor does it hurt and it is invisible, less for putts), the person will think and want to have sex with the first person to look at.]
Level 36-50: Now you will be able to make the one hit by your arrow feel the inexplicable desire to rip out your own heart and give it to you as an act of suicidal love.
Level 51-99: Your bow can acquire a huge size, the size of a tree, it can come out with several arrows with bursts of different elements, every time it comes out once modified.
Level 100-150: You can fire up to 30 arrows at once, varying the damage the arrows will cause.
Magic Rose
Level 30: Putts will be able to summon a magic rose, which in turn will have a special random effect (depending on the summoned rose). The enemy who accepts the rose will suffer the following possible damage:
Red rose. - The rose will explode in the enemy's hands, causing high damage.
Orange Rose. - The rose will stretch and curl around the entire body of the enemy, in the act of constriction, creating spines up to 7 centimeters.
White Rose. - The enemy will come to the putto side, helping you for 3 posts.
Pink Gray. - The enemy will be blind and without smell, which will make it difficult in all your battle.
Yellow Rose. - The enemy will burn in flames.
Blue Rose - The enemy will be poisoned thereby preventing the flexibility of the muscles.
Violet Rose - The enemy will start dancing and laughing without stopping until his vital energy is enough to pass out.
Rosa Verde - The enemy will flirt with the putto giving the opportunity to attack without counterattack.
Clones
Putts can make copies of themselves, the clones are intangible, but they can attack the opponent. Each clone lasts for around 3 turns [maximum number of clones created is 5].
Level 1-10: You can create 1 clone.
Level 11-25: Can create 2 clones.
Level 26-35: You can create 3 clones.
Level 36-50: You can create 4 clones.
Level 51-99: You can create 5 clones.
Phoenix Tears
Level 100: Putts don't usually cry about anything, as they prefer to smile rather than show sadness or compassion. However, when touched to cry, their sincere tears can resurrect life and energy, not from themselves, but from someone else. 1 time per event.
Giant Size
Despite being the smallest in the camp, putts have an ability that makes them grow for a certain period.
Level 1-10: They are able to increase their sizes by staying at 2 meters.
Level 11-25: They are able to increase their size by staying at 5 meters.
Level 26-35: You can now reach the size of 10 meters.
Level 36-50: Can reach the size of a building.
Level 51-99: Can reach the size of a mountain.
Level 100-150: You can now get 70x the size of the divine form of the Olympian gods, 50x smaller than the true form of the titans and 500X smaller than the divine form of the primordial gods.
PS: The transformation lasts 4 rounds and increases the strength of the putto as well.