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VISHNU'S SEVENTH AVATAR

HISTORY

Ravana's immortal kingdom subdued the people. Shiva's blessing guaranteed the demon king invulnerability against beast gods. Only a mortal could defeat him, but Ravana was too powerful to be killed by a simple mortal. Everything seemed lost.

To save everyone, Vishnu took on human form. Rama, prince of Ayodhya.

At 16 he was already the perfect version of the man. Strong, humble, beautiful, patient, devout; it is what humanity seeks to be, however, it can never be.

When the neighboring kingdom, cursed her Ravana magic, asked for help, Rama answered, despite his father's reluctance. With his brother, Laksharma, Rama left and defeated a horde of demons. In the palace, Rama eradicated the curse by freeing the queen from the stone. The city celebrated and Rama was challenged to wield Shiva's bow - in addition to winning the hand of Sita in marriage. The Bow of Shiva could not be wielded by any man, or used, but Rama broke the bow in half. He and Sita were married immediately.

Returning home, Rama was crowned prince, but Queen Kaikeyi's envy forced Rama into exile, where he would stay for the past fourteen years.

As much as Rama was seen on the battlefield, it is said that Ravana stole his wife and Rama came out of exile to embrace his destiny. He must defeat Ravana, free his wife and put humanity on the path of peace or darkness and evil will overpower everyone.

CHILDREN OF RAMA

Appearance: Their appearances vary widely, they generally have an Indian-like appearance.


Personality: Peaceful and peaceful, the children of Rama are not fans of fights, quite the contrary, they prefer to stay training in bow and arrow.

SKILLS

Passive Powers

Astral projection

Rama's son will be able to project a three-dimensional and intangible image of himself to his allies or opponents, serving to distract or send information.

Levels 1-6: The son of Rama will be able to project only his image, at a distance of 10m from himself.

Levels 7-12: The son of Rama can project up to 3 images of himself at once, at a distance of 50m from himself.

Levels 13-20: The son of Rama can project up to 6 images of himself whenever and wherever he wants at once.


Mastery with bow

The demigod has one of the best archery sights in the camp.

Levels 1-6: The demigod has good aim, although he can still make mistakes.

Levels 7-12: The demigod's aim will be better.

Levels 13-20: To make mistakes is ALMOST impossible for the demigod.
 

Good Astral

The demigod will always have a good mood and will be able to transmit this feeling with his allies.

Level 1: The demigod can always convey a good mood to those close to him.

Astral Transition

The demigod can make his conscience leave his body, while he remains immobile, losing all his strength. The demigod's mind can fly through the skies and interfere with events, useful for fighting spirits, but his body is vulnerable.

Levels 1-6: The demigod can leave for 15 minutes, but if time passes, he can never return to his body. At that level he cannot do anything in question, just fly and create small spiritual tools with the power of not interfering in the physical world.

Levels 7-12: The demigod can cause your mind to leave your body for up to an hour, creating swords with the power of your mind, without interfering with the physical world.

Levels 13-20: The demigod can now invade bodies to do whatever he wants.

Adaptation

The demigod can adapt to various situations using his concentration

Levels 1-6: It can adapt to warm situations up to 200º

Levels 7-12: It can adapt to highly cold situations down to -100º, without being affected by hypothermia, etc.

Levels 13-20: It can adapt to highly electrical situations, managing to contain up to 200 volts in your body.

Sensorialism

Rama's son has a very sharp sixth sense that can be used in combat or not.

Levels 1-6: It may be able to sense future weather conditions like storms, and predict attacks up to 2 seconds in advance.

Levels 7-12: It can locate all people, natural phenomena or hazards 2 km away

Levels 13-20: It is able to locate all people, natural phenomena or dangers 5km away and predict strikes 3 seconds in advance, however, there is no guarantee of success in defense.
 

Born Hunter

Rama's son is a born hunter, which allows him to distinguish feelings or emotions from other people by smell, when the demigod "marks" a "prey" that is, his opponent, there is nothing to stop him from defeating him.

Levels 1-6: Your willpower increases by 25% giving you a temporary increase in resistance against an attack on the enemy.

Levels 7-12: Your willpower is brought to 75%, no injuries bother you in that state, but the risks when using this skill are considerable.

Levels 13-20: Your willpower increases every second, it is impossible for the son of Rama to remain on the ground with this ability.
 

Animal Telepathy

The demigod manages to communicate with animals and exercise orders when they reach a certain level.

Levels 1-6: Can communicate with small animals

Levels 7-12: Can communicate with medium-sized animals and exercise orders to small ones.

Levels 13-20: Can exercise orders for small and medium sized animals.


Active Powers

Astral Arc

The demigod can create an arc of energy.

Levels 1-6: Can create an arc more resistant than iron.

Levels 7-12:
Can create an arc more resistant than gold.

Levels 13-20:
Y ou can create a stronger than diamond bow.
 

Astral Quiver

The demigod can create a quiver that provides him with infinite arrows.

Levels 1-6: Normal arrows.

Levels 7-12: Guided arrows.

Levels 13-20: Luminous arrows that can hurt spirits.
 

Celestial Arts

Rama's son has martial arts skills, managing to make relatively complicated moves in combat.

Levels 1-6: At this level, in combat, his skill is such that it appears that he has the strength of two men and the agility of 3.

Levels 7-12: At this level, in combat, his skill is such that he appears to have the strength of 5 men and the agility of 6.

Levels 13-20: At this level, in combat, his skill is such that it appears that he has the strength of 7 men and the agility of 8.
 

Ray of Justice

The same, when concentrating its energy in a single arrow it has its tip increased by a luminous energy that, when fired, has enough power to destroy from a tree to a house, however, it uses a lot of energy from the demigod.

Levels 1-6: It can be concentrated with just one arrow in the bow.

Levels 7-12: It can be concentrated with up to 2 arrows.

Levels 13-20: It can concentrate with 3 arrows, however, the damage to its target will be less.
 

Horde Slayer

His father witnessed various types of spells on his journey, some of which was passed on to his children who can perform weak spells.

Levels 1-6: He is able to perform a weak telekinesis using such magic, managing to lift at most one chair
Lv. He already has a little better knowledge of magic, manages to lift a person of 80kg, the demigod now manages to create weak illusions.

Levels 7-12: It is able to teleport over short distances and obtains poor control of luminokinesis.

Astral invocation

The demigod can summon 3 spiritual beings to help you in battle that can manifest physically for a limited time, being 1 of strength (strength of a bear), one of healing (heals from serious injuries) and another of speed (max. 300km / h), all beings have a human form.

Levels 1-6: It can summon 2 astral beings to help you in battle, physically manifesting for 30 minutes each.

Levels 7-12: The same can cause two of them to enter your body in astral form, acquiring their physical capacities for 30 minutes. getting extremely tired in the end.

Levels 13-20: The same can cause everyone to enter your body in astral form, making you acquire the physical capabilities of the 3 for 30 min, becoming extremely tired in the end.

CLAIM GIFTS

Bow of Destruction

A replica of the arch of Shiva in which Rama destroyed with his own strength. the arrows that accompany this bow have destructive properties, when they reach the target it ends up being disintegrated.

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