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GOD OF SACRIFICE

HISTORY

According to Mayan culture, humanity was destroyed in the first era, under much water and fire. At the beginning of the second era, Tohil was found for the first time, in a place known as the seven caves. Since then, he has become the god of sacrifice and fire.

CHILDREN OF TOHIL

Appearance: Pale as snow, the children of Tohil appear sinister and maleficent, with most of the time clearly evil and harsh features.
Their eyes are usually in rare cases green, but usually opaque, so differentiating the iris from the pupil is a more complex job than it should be. We are a family owned and operated business.


Personality: Like their father, Tohil's descendants are introverted and mysterious. Usually, their presence causes chills in those close to them, as if expelling a frightening aura. They usually have a strong temper, but they are not bullies or bullies.

SKILLS

Passive Powers

Improved Strength

 

Being offspring of a war god, these offspring inherit a well-defined body in addition to good physical strength.

 

Level 1-10: You can destroy iron with your strength.

 

Level 11-25: Can destroy steel with your strength.

 

Level 26-35: Can destroy titanium with its strength.

 

Level 36-50: You can destroy diamonds with your strength.

 

Level 51-99: You can destroy adamantium with your strength.

 

Level 100-150: You can destroy vibranium with your strength.

 

Level 151-200: Can destroy divine iron with its strength.

 

Improved Speed

 

The body of these offspring is also very defined, reaching high speeds.

 

Level 1-10: Can move at 300 km / h.

 

Level 11-25: Can move at 600 km / h.

 

Level 26-35: Can move at 900 km / h.

 

Level 36-50: Can move at 1200 km / h.

 

Level 51-99: Can move at 1500 km / h.

 

Level 100-150: Can move at 1800 km / h.

 

Level 151-200: Can move at 2100 km / h.

 

Level 201-250: Can move at 2400 km / h.

 

Level 251-300: Can move at 2700 km / h.

 

Blood Empowerment

 

It was very common for living beings to offer their blood to Tohil, just as their offspring also inherit the ability to feed on the blood, being able to absorb them into their mouth if necessary (it must be accessible).

 

Level 1-10: Can recover 15% of your energy.

 

Level 11-25: Can recover 35% of your energy, in addition to recovering your stamina as well.

 

Level 26-35: Can recover 55% of your energy and also increase your attacks by 25%.

 

Level 36-50: Can recover 85% of your energy, can increase your attacks by 45%.

 

Level 51-99: Can recover 100% of your energy, get your attacks by 65%

 

Regeneration

 

Being a warrior naturally these offspring have a good healing factor.

 

Level 1-10: The offspring can heal from minor injuries and damage to the body.

 

Level 11-25: Can heal from major cuts and injuries.

 

Level 26-35: Can recover from burns and powerful damage at close range.

 

Level 36-50: Your regenerative power shows faster, taking less time to recover.

 

Level 51-99: Can recover from internal damage but there is still a failure and can only heal simple damage.

 

Level 100-150: They are able to recover from mental damage, managing to heal only simple damage.

 

Sacred Deer Skin

 

Tohil will constantly be dressed in his deer skin that he acquired during one of his hunts, in the same way his offspring also had, and that skin is blessed by his father having mystical abilities.

 

Level 1-10: The skin initially allows the offspring to remain intangible for 2 rounds.

 

Level 11-25: The skin allows the offspring to be invisible for 3 rounds.

 

Level 26-35: The skin gives offspring a resistance to climate change.

 

Level 36-50: The skin gives offspring a resistance to fire and ice.

 

Level 51-99: The skin increases the attacks of the offspring by 50%. In addition to allowing it to transform into any type of animal or creature.

 

Level 100-150: The skin grants offspring a resistance to energy and Elemental attacks.

 

Increased power

 

Everyone knows that sacrifice is linked to death and so Tohil's son has a secret ability in which he increases his power considerably each time he murders someone. As soon as he goes into battle and sheds enemy blood, his body will begin to emanate a red aura of blood, he will be completely focused on the fight, disconnecting himself from the things of others.

 

Levels 1-10: As soon as the demigod kills someone, his power will be 2x stronger than before.

 

Levels 11-25: Your power increases by 4x.

 

Levels 26-35: Will have its power 6x stronger.

 

Levels 36-50: Your power increases by 8x.

 

Levels 51-99: You will gain a 10x more buff in your power.

 

Level 100-150: Increases your power by 12x.

 

Killer instinct

 

My children, you have the incredible ability to be a natural killer, being able to easily and accurately kill your targets, because your instinct allows you special and supernatural abilities for such deeds.

 

Levels 1-10: As much as he is inexperienced in murders, he has a certain talent for handling any type of weapon and has gifts for acrobatics and climbing, he never misses a run, he is also very skilled in escapes or pursuits, recognizing the terrain in a supernatural way even though I never went through it.

 

Levels 11-25: Manages to be more sneaky by disguising himself in the crowd, has a speed of 300 km / h for chase, an attribute much more advanced than normal. When it comes to chasing your prey, you can sniff it from meters away.

 

Levels 26-35: Can easily convince and deceive people, as if it were a real Persuasion, it is great in all fighting styles of the whole multiverse, can copy movements at will, and then learn a person's fighting pattern. Your ability to hunt your targets becomes better, now acquiring a vision where everything turns blue, and your target turns golden, knowing where it is even through things regardless of distance.

 

Levels 36-50: Now you can create poisons through elements around you, but very quickly and very effectively. It is a born survivor, being able to survive without water or food for two weeks, it creates traps with natural materials. The prey once chosen is as if a target is fixed on it, giving the demigod the ability to chase wherever it goes, sensing its presence in near or distant places like a thermometer and being able to distinguish it from the others through instinct.

 

Levels 51-99: He has a lot of knowledge about different things, but mainly about medicine and cardinal points, he can detect any weaknesses regardless of the opponent (when he finds out he is forced to say which one). He is very wise, he knows more diverse things and is very intelligent, he moves without making a sound, his body becomes empty, no one listens to his breathing, heartbeat or any other organ that makes a sound.

 

Level 100-150: He is a perfect assassin, shaped to kill and injure any beings, he will always discover how to kill someone, even if he is unknown, his supernatural power will make you discover just by analyzing the target carefully. You can disconnect from your body and mind, making your killer instinct take control, with this feat you become an even better killer never making mistakes when chasing and finishing the prey. develops even more supernatural skills acquiring knowledge about the unknown being able to visualize other plans together with yours, being able to see everything as if you were on the same plane but without the ability to communicate, this is super effective if the target of the demigod is in another plan.

 

Note: Whenever the camper chases his prey, with the intention of murdering him, at the end of the whole process, Tohil's son will tear his chest and tear his heart out with the purpose of offering it to his father, as a real sacrifice.

 

Warrior Resistance

 

Being descendants of a god of war these offspring end up having a very durable and resistant body, managing to resist the most diverse types of attacks.

 

Level 1-10: The offspring initially demonstrate immunity to pain and resistance to physical damage.

 

Level 11-25: Offspring now demonstrate immunity to climate change and immunity to disease and bodily malformations.

 

Level 26-25: Offspring demonstrate resistance to toxins, poisons, radiation and curses.

 

Level 36-50: Can resist mental attacks by having a bestial mind which makes it difficult for psychic invasions and mental controls.

 

Level 51-99: Offspring acquire resistance to energy and elemental attacks.

 

Level 100-150: The offspring can resist magical attacks.

 

Fire Immunity

 

Level 1-50: Being children of the God of Fire these offspring have resistance to any type or form of fire.

 

Level 51-100: Acquire immunity against any type or form of fire.

 

Wise Warrior

 

Level 1: As children of a god of war these offspring instinctively know each territory in which they are perfectly, even if they have never been in it, knowing every detail, song, place, hiding place, etc. easily.

Active Powers

 

Primordial Flames

 

Since his father is related to the flames that destroyed the world for the first time, his offspring inherit the ability to control the primordial flames

 

Level 1-10: Initially, Tohil's offspring can generate small potions from these flames, which can be shaped into fireballs or solid constructs. At this level, they can generate these flames in small fragments or particles which burn the skin of their victims slowly, as it mixes with the air.

 

Level 11-25: You can release these flames in greater proportions now being able to release bursts of fire against your opponent, being able to control these flames better. The offspring are also able to control the heat around them and can increase the temperature to extreme levels.

 

Level 26-35: Your flames are able to materialize in an aura around your body which allows you to quickly burn everything that comes.

 

Level 36-50: Achieves an excellent control of these flames, being able to generate, control and mold them freely, but still not being able to affect the internal of its victims.

 

Level 51-99: You are now able to control the flames skillfully and can easily make an entire city devastated by these flames, managing to affect and manipulate the internal and external of your victims with these flames, creating combustion and etc.

 

Level 100-150: They acquire perfect control of the flames, being able to affect the whole planet with these flames and can increase the climate in the whole planet if desired and among other feats.

 

Ps: Just as they were able to destroy the world for the first time, these flames can burn and melt any solid or non-solid matter, even affecting the soul of their victims by burning them.

 

Weapon of War

 

Like their father, these offspring have a hunting weapon similar to that of their father, which is made of obsidian glass.

 

Level 1-10: The weapon can change its shape in other types of weapons and also deform.

 

Level 11-25: The weapon now manages to disable your opponents' regeneration.

 

Level 26-35: The weapon can emit a shock wave inside the affected material, exploding it inside.

 

Level 36-50: The weapon is now capable of delivering attacks of divine energy against its victims.

 

Level 51-99: The weapon is now able to bleed its victims for any damage they suffer.

 

Level 100-150: The weapon is now a black aura capable of killing your opponents.

 

Kitchie Army

 

The offspring can invoke an army of kitchie warriors, this being a group of armed indigenous warriors and loyal to the offspring, since they do not feel pain and have the same strength and speed as the offspring.

 

Level 1-10: You can summon up to 50 of these warriors.

 

Level 11-25: You can summon up to 150 of these warriors.

 

Level 26-35: You can summon up to 250 of these warriors.

 

Level 36-50: You can summon up to 350 of these warriors.

 

Level 51-99: Can summon up to 450 of these warriors.

 

Level 100-150: You can summon up to 550 of these warriors.

 

Hemokinesis

 

Tohil, as the god of sacrifice, needed blood gushed from broken hearts, just as babies need breastfeeding. With this, their children inherit their father's ability to control blood freely, being able to feel heartbeat from miles away, create variable shapes, transform it into steam or even stone and also burst veins in the body of a being that have this scarlet liquid.

 

Levels 1-10: Can hear and feel heartbeat from miles away, distinguishing which one prefers to hear, so as not to have a samba school close to your ears. In addition to being able to manipulate the blood seen on a low scale, and your blood more efficiently (you don't need to see it) and because of this ability it becomes unlimited.

 

Levels 11-25: You can manipulate the blood of small beings, and thus control their movements, making them move as they please. Its manipulation becomes average, it is able to sniff out a certain target by its blood, and find out everything about it, if it presents any disease, what type it is etc.

 

Levels 26-35: Its control is high, it manages to control the blood of humans and other large beings by making them move as they please and change the physical state of the blood, transforming it into a stunning vapor, or coagulating blood or blood scarlet, which is a stone. through the blood present in everyone, you are able to get to know the inside of someone knowing every little detail, like an exam.

 

Levels 36-50: Can stop an individual's entire blood circulation and cure or create blood-related illnesses. It can also burst the veins and arteries and make the blood gush out of a body, it can remove all the blood from someone's body to the point of leaving the body completely dry, leading to death.

 

Levels 51-99: With perfect manipulation, you are able to double the production of blood in someone's body to the point of making it explode like a water bladder, you can do everything related to blood, your knowledge about it it is more expanded than ever.

 

Level 100-150: Controls the blood globally, does what you want with such a liquid, within the limit of sense.

 

Atmokinesis

 

In addition to being a god of fire and sacrifice, Tohil was also associated with the god of climate, for this reason his children have Climate Control and you have the ability to manipulate the climate and have control over all its elements, but it will only be possible use the element in its climatic form, for example: electrokinesis in a radius.

 

Levels 1-10: Can control the clouds, starting and stopping rain, leaving the sky clear or dark and derivatives. Flat in the air at low altitudes.

 

Levels 11-25: It has a slight control over the air, creating small typhoons, and small bursts. It can leave a cooler place and has a cold resistance.

 

Levels 26-35: You can generate storms, fly by controlling the air and create a dense fog and acquire visual aptitude. In addition, it directs lightning from storms, causes blizzards or enormous heat, and is easily camouflaged in fog.

 

Levels 36-50: Can create hurricanes, tornadoes and weather in a region, such as spring, summer and derivatives. You already have a greater skill in casting lightning with your hands.

 

Levels 51-99: Manipulate the climate freely, and even generate earthquakes and tsunamis.

 

Level 100-150: Becomes a god, having full control over the Earth's atmosphere, being able to transform his body into rays, and can understand and manipulate the atmosphere of any planet.

 

Influencer

 

Tohil was also seen as a god of war, being a great patron of war against the attempt to conquer the Spaniards, with this, his son can influence discord, and thus cause fights and combats in anyone who is within the reach of the skill, making with allies fighting with each other for no reason, just because they are being influenced by the power of the demigod.

 

Levels 1-20: It can affect an area of ​​30 meters, everyone within this area has started to argue with each other, but nothing exaggerated, just intense mouths.

 

Levels 21-40: The affected area is 60 meters, the affected people have now started to punch each other, causing a great rebellion, started to fight without any resentment.

 

Levels 41-60: If it reaches 90 meters, those affected will be subject to killing themselves so much that the discord has been planted.

 

Levels 61-80: Reaches an area of ​​120 meters and is now immune to influences that are something mental are also affected.

 

Levels 81-100: An area of ​​150 meters will be affected by the skill.

 

Note: You can freely control the range distance, within what the level requires, you can also influence only a few people if you do not want to reach an entire area.

 

Divine Sun

 

Being children of a sun-related deity, their offspring are capable of materializing a sphere of fire the size of their body above the palm of their hand, this sphere has the temperature of the sun's photosphere that is 6,000 degrees celsius, and only for being prepared begins to incinerate and melt everything around it (except the offspring and those that the offspring considers allies), that is, the use of this technique is very dangerous.

 

Levels 1-30: The sphere has a temperature of 2,000 ° C, and when it explodes it reaches 20 meters of destruction.

 

Levels 31-60: The sphere has a temperature of 3,000 ° C, and when it explodes it reaches 30 meters of destruction.

 

Levels 61-90: The sphere has a temperature of 4,000 ° C, and when it explodes it reaches 40 meters of destruction.

 

Levels 91-120: The sphere has a temperature of 5,000 ° C, and when it explodes it reaches 50 meters of destruction.

 

Levels 121-150: The sphere has a temperature of 6,000 ° C, and when it explodes it reaches 60 meters of destruction.

 

Level 151-180: The sphere has a temperature of 7,000 ° C exceeding that of the sun at that level, and when exploding it reaches 100 meters of destruction.

 

Ps: 3 times per event or saga.

 

Electrokinesis

 

Since their father is related to lightning, these offspring have control over electricity and can create and shape lightning to their advantage. They have an infinite amount of electricity in their body, and can use it as they please.

 

Level 1-10: The demigod is able to create rays in his hands and give more power to his blows. Its control of electricity is on a small scale.

 

Level 11-25: The demigod is already able to create a good amount of electricity in his hand, being able to release that electricity. Your control of electricity is now on a medium scale.

 

Levels 26-35: The demigod is already able to transmit lightning throughout his body releasing a large electrical voltage. Your control of electricity is now on a large scale.

 

Level 36-50: You are now able to generate an electrical explosion from your body, reaching an area of ​​up to 50 meters. Your control is now in perfect scale.

 

Level 51-99: Your explosion is now capable of reaching an area of ​​up to 100 meters. Its control is now on a global scale, which can cause electrical storms across the globe.

 

Obsidian Glass Handling

 

His father has a strong relationship with obsidian glasses so his offspring acquire control over this type of glass.

 

Level 1-10: Initially it can only generate small fragments of obsidian glass against its opponents.

 

Level 11-25: Can generate constructs with these fragments.

 

Level 26-35: You can control the properties of the glass freely to your tastes.

 

Level 36-50: Can now turn into obsidian glass.

 

Level 51-99: Demonstrates perfect control over it without needing to spend a lot of energy to use it.

 

Ps: This glass is extremely hot and can melt matter if it touches.

 

Lord Deer Mode

 

One of the interesting things about this god is that he is strongly connected to the deer, in this way the offspring can become one and use each of the abilities granted by these transformations.

 

Level 20-40: Initially he is able to transform himself into a small deer in a bipedal form. In this form he acquires great knowledge of the human body, knowing how to heal wounds and even discover the most fragile parts of his opponents.

 

Level 41-60: It can now turn into a quadruped deer but it has an increase in its speed being able to move in the sound speed easily, being able to see in infrared now and have bestial senses.

 

Level 61-80: They can now transform into a fully inflated deer with their whole body resembling a fluffy ball. That when touching the surface makes you gain speed by performing a pinball species, since the strong thing in this way is the massive damage it can cause.

 

Level 81-100: The offspring now acquire a bipedal form of deer with fine, rigid feathers that allow them to make great leaps across the battlefield in addition to creating a primordial fire cloak around their legs that allow them to do even more damage to its victims, its speed is at least 2x that of sound.

 

Level 101-120: You can now acquire a bipedal form similar to that of a human but it is nothing less than a deer in the form of a man. In this mode his strength increases being able to easily destroy cities, if he wants he can increase his muscles and thus obtain a force capable of destroying states.

 

Level 121-140: Now acquires the last form of the deer lord, where it transforms into a quadruped monster with two huge horns, in this form its strength does not decay and its speed reaches mach 5, being that it can fight in biped or quadruped form freely. Your horns have the ability to destroy your opponents once they are pierced by it.

 

Ps: Lasts 4 rounds.

 

Divine Form

 

Upon reaching this level, Tohil's sons have all their skin changed to obsidian glass, leaving their skin resembling volcanic skin, while fire drains from his body as if it were smoke, at this level he acquires absolute control over the fire, having control over the fire. any type of existing fire.

 

Level 180-200: Lasts 2 rounds.

 

Level 201-220: Lasts 3 rounds.

 

Level 221-240: Lasts 4 rounds.

 

Level 241-260: Lasts 5 rounds.

 

Ps: Recharge time of 10 rounds after the end of use.

Complaint gifts

Sickle-Necrosis

 

As children of the god of death, everyone inherits a scythe which, when leaning against the opponent, begins a process of disintegration and necrosis, killing him after a while.

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